document_title: Larry Fitzgerald

question_text: what does larry fitzgerald have on his jersey

question_tokens: what does larry fitzgerald have on his jersey

text: Larry Fitzgerald

text: College career[edit]

text:
Larry Fitzgerald attended the Academy of Holy Angels in Richfield, Minnesota during his teenage years.[3]
Fitzgerald attended the University of Pittsburgh, where he played for the Pittsburgh Panthers football team under head coach Walt Harris.[4]  He was widely considered one of the best wide receivers in college football from 2002 to 2003.

text: 2002 season[edit]

text: In his freshman season, Fitzgerald was an instant contributor. In the second game of the season against Texas A&M, he had ten receptions for 103 yards.[5] Three weeks later, against Toledo, he had six receptions for 121 yards and his first two collegiate touchdowns.[6] Fitzgerald had another stellar outing against Virginia Tech on November 2. Against the Hokies, he had five receptions for 105 yards and three touchdowns.[7] In the last regular season game of the season on November 30, he had 11 receptions for 159 yards and two touchdowns against West Virginia.[8] Pitt finished with an 8–4 record and qualified for a bowl game.[9] In the 2002 Insight Bowl, Fitzgerald had five receptions for 88 yards and a touchdown.[10] Overall, in the 2002 season, Fitzgerald had a Big-East conference leading 69 receptions for 1,005 yards and twelve touchdowns.[11][12]

text: 2003 season[edit]

text: Fitzgerald had a stellar sophomore season in 2003. He began the campaign against Kent State. Against the Golden Flashes, he had six receptions for 123 yards and three touchdowns.[13] In the next game against Ball State, he had seven receptions for 124 yards and two touchdowns.[14] Fitzgerald once again put out a great effort in the following game against Toledo. Against the Rockets, he had 12 receptions for 201 yards and a touchdown.[15] In the next game against Texas A&M, Fitzgerald had his fourth consecutive game with at least 100 receiving yards. Against the Aggies, he had seven receptions for 135 yards and three touchdowns.[16] Two weeks later, against Notre Dame, he was held under 100 yards for the first time. However, he still had five receptions for 79 yards and two touchdowns.[17] Fitzgerald bounced back in the next game against Rutgers. Against the Scarlet Knights, he had eight receptions for a season-high 207 yards and two touchdowns.[18] Fitzgerald's hot streak continued in the next game against Syracuse, where he had eight receptions for 149 yards and two touchdowns.[19] Fitzgerald's performance against the Orange was his fourth consecutive game with at least two touchdowns.

text: Fitzgerald started the month of November with seven receptions for 156 yards and a touchdown against Boston College.[20] In the following week against Virginia Tech, he had eight receptions for 108 yards and a touchdown.[21] Fitzgerald added another great performance against West Virginia in the following week. Against the Mountaineers, he had nine receptions for 185 yards and two touchdowns.[22] In the following week against Temple, he had seven receptions for 102 yards and two touchdowns.[23] Fitzgerald's performance against the Owls was his sixth consecutive game with at least 100 receiving yards. Fitzgerald's impressive streak would end the following week against Miami. In the game, he had three receptions for 26 yards and a touchdown.[24] Despite having a season-low in yardage, Fitzgerald ended up recording his 12th consecutive game with at least one touchdown reception in the 2003 season, and 18th straight game with a touchdown reception dating back to the previous season. Pitt finished with an 8–4 record in the regular season and qualified for a bowl game.[25] In the 2003 Continental Tire Bowl, Fitzgerald had five receptions for 77 yards in the final game of his collegiate career. He was held without a touchdown for the first time in 18 collegiate games.[26]

text: Overall, Fitzgerald led the Big East conference with 92 receptions for 1,672 yards and 22 touchdowns in the 2003 season.[27] The 22 touchdowns also led the NCAA in 2003.[28][29]

text: After his sophomore season, Fitzgerald was recognized as the best player in the NCAA with the 2003 Walter Camp Award and the Touchdown Club of Columbus's Chic Harley Award, and as the best wide receiver in college football with the 2003 Biletnikoff Award and the Touchdown Club's Paul Warfield Award. He was also a unanimous 2003 All-America selection and a runner-up for the prestigious Heisman Trophy, given to the most outstanding player in college football; Oklahoma's Jason White won the award that year by a relatively slim margin.[30]

text: In just 26 games with the Panthers, Fitzgerald caught 161 passes for 2,677 yards[31] and set a new Pitt record with 34 receiving touchdowns.[32] He was the first player in school history with back-to-back 1,000-yard receiving seasons,[33] and his 14 games with at least 100 yards receiving broke Antonio Bryant's previous all-time Panthers record of 13.[34] Fitzgerald's 18 straight games with at least one touchdown reception is a NCAA record.[35]

text: College statistics[edit]

text:
Receiving

Year
Team
GP
Rec
Yards
TDs

2002
Pitt
13
69
1,005
12

2003
Pitt
13
92
1,672
22

College Totals
26
161
2,677
34

text: On July 1, 2013, Fitzgerald's #1 jersey was retired by the University of Pittsburgh. Fitzgerald was the ninth Pittsburgh player to receive this honor.[37]

text: Professional career[edit]

text:
Pre-draft measurables

Ht

Wt

40-yard dash

10-yd split

20-yd split

20-ss

3-cone

Vert jump

Broad

6 ft 2 7⁄8 in(1.90 m)

225 lb(102 kg)

4.48 s

All values from Pittsburgh Pro Day[38]

text: Although Fitzgerald had played at Pitt for only two years without redshirting, he petitioned the NFL to allow him to enter the 2004 NFL Draft, as he had left his high school, Academy of Holy Angels, during his senior year to attend Valley Forge Military Academy.  The NFL granted an exception to allow Fitzgerald to enter The Draft, as Fitzgerald had convinced the NFL that the time he spent at VFMA, combined with his time at Pitt, was the minimum three years removed from high school to make him eligible for the draft. Although former Ohio State running back Maurice Clarett was suing the NFL at the time to overturn the rule (a case Clarett initially won, but it was later overturned on appeal), the NFL considered Fitzgerald's case separate from Clarett's.[39]

text: After his tremendous sophomore year, Fitzgerald was drafted third overall in the 2004 NFL Draft by the Arizona Cardinals, whose then coach, Dennis Green, knew Fitzgerald from his time as a Vikings ball boy.[40] He was the first wide receiver to be selected in the 2004 NFL Draft. In addition, he was the first of six Pitt Panthers to be selected that year.[41]

text: 2004 season[edit]

text: Fitzgerald made his NFL debut against the St. Louis Rams in the 2004 season opener on September 12. In the 17–10 loss, he had four receptions for 70 yards.[42] In the fifth game of the season on October 10, he had his first career touchdown reception, a 24-yard pass from Josh McCown, against the San Francisco 49ers.[43]  On December 19, against the St. Louis Rams, Fitzgerald became the youngest player at 21 years and 110 days, to record at least two touchdown receptions in a single game.[44] His record has since been broken by Aaron Hernandez of the New England Patriots in 2010 and Mike Evans of the Tampa Bay Buccaneers in 2014.[45] He followed up his historic performance in the next game against the Seattle Seahawks, in which he had four receptions for 70 yards and two touchdowns.[46]

text: In 2004, Fitzgerald had 59 receptions for 780 yards and eight touchdowns in his rookie season as the Cardinals missed the playoffs with a 6–10 record.[47][48]

text: 2005 season[edit]

text: Fitzgerald started his second professional season with a 13-reception, 155-yard, and one-touchdown performance against the New York Giants in the season opener on September 11.[49] Three weeks later, he had seven receptions for 102 yards against the San Francisco 49ers.[50] He followed that good performance up with a great outing against the Carolina Panthers in the next game, where he had nine receptions for 136 yards and a touchdown.[51] On November 13, in the ninth game of the season, Fitzgerald had eight receptions for 102 yards against the Seattle Seahawks.[52] In the next game against the Detroit Lions, he had nine receptions for 141 yards and a touchdown.[53] He posted his third consecutive game with at least 100 receiving yards in the next game against the St. Louis Rams. In the game, he had nine receptions for 104 yards and a touchdown.[54] Fitzgerald started the month of December with eight receptions for 129 yards against the San Francisco 49ers.[55] Fitzgerald closed out the regular season with a touchdown catch in each of the last three games. Fitzgerald and the Cardinals missed the playoffs with a 6–10 record.[56][57]

text: In 2005, Fitzgerald led the NFL with 103 receptions for 1,409 yards (4th) and 10 touchdowns (5th) and was named to his first Pro Bowl.[58][59] Fitzgerald teamed with Anquan Boldin to create one of the most dangerous wide receiver tandems in the NFL. In 2005, Fitzgerald and Boldin became only the second tandem from the same team, the first tandem being Herman Moore and Brett Perriman of the Detroit Lions, to each catch over 100 passes top the 1,400-yard mark.[60][61][62]

text: 2006 season[edit]

text: Fitzgerald started his third professional season with nine receptions for 133 yards against the San Francisco 49ers.[63] He had his first touchdown of the season in the third game against the St. Louis Rams.[64] He sustained a hamstring injury and missed three games.[65] He returned against the Dallas Cowboys on November 12 in a 27–10 defeat.[66] Two weeks later, he had 11 receptions for 162 yards against the Minnesota Vikings.[67] He closed out the 2006 season with four receiving touchdowns in the last five games.[68][69][70][71]

text: Overall, on the 2006 season, Fitzgerald recorded 69 receptions for 946 yards and six touchdowns as the Cardinals went 5-11.[72]

text: 2007 season[edit]

text: Fitzgerald started the 2007 season with a slow performance against the San Francisco 49ers, where he had only three receptions for 20 yards.[73] Three games later, he had ten receptions for 120 yards against the Pittsburgh Steelers.[74] In the next game, he had his first touchdown of the season against the St. Louis Rams in a nine-catch, 136-yard performance.[75] On November 11, he had eight receptions for 74 yards and two touchdowns against the Detroit Lions.[76] Two weeks later, he had nine receptions for 156 yards and two touchdowns against the San Francisco 49ers.[77] In the regular season finale against the St. Louis Rams, he had 11 receptions for 171 yards and two touchdowns.[78] Fitzgerald and the Cardinals finished with a 8-8 record.[79]

text: As part of his 2007 Pro Bowl season, Fitzgerald caught 100 receptions for 1,409 yards and 10 touchdowns.[80][81] Following the 2007 season, he signed a four-year, $40 million contract extension with Arizona. While still under contract at the time, performance bonuses forced the team's hand into a massive extension.[82] Fitzgerald's numbers earned him the nickname "Sticky Fingers" and "The Best Hands in the NFL" in local media.[83]

text: 2008 season[edit]

text: The 2008 season marked a huge year for Fitzgerald in terms of individual accomplishment and team success.

text: In the season opener against the San Francisco 49ers, Fitzgerald caught a touchdown.[84] In the second game of the season, he had six receptions for 153 yards against the Miami Dolphins.[85] He followed that up with seven receptions for 109 yards against the Washington Redskins in the next game.[86] He posted his third consecutive game with at least 100 receiving yards in the next game against the New York Jets with 122 receiving yards on eight receptions.[87] In the next game, he was held to only 52 yards, but had two receiving touchdowns in a 41–17 victory over the Buffalo Bills.[88]

text: On November 16, Fitzgerald had ten receptions for 151 yards against the Seattle Seahawks.[89] On November 27, he had his second multi-touchdown game of the season, this time in a 65-yard performance against the Philadelphia Eagles.[90] Fitzgerald finished the regular season strong with three receptions for 101 yards and a touchdown against the New England Patriots[91] and five receptions for 130 yards and two touchdowns against the Seattle Seahawks.[92]

text: Fitzgerald finished the regular season with 96 receptions for 1,431 yards and a league-leading 12 touchdowns. For the first time in Fitzgerald's career, the Cardinals finished with a winning record at 9–7 and made the playoffs.[93][94]

text: In his playoff debut, Fitzgerald had six receptions for 101 yards and a touchdown in a 30–24 victory over the Atlanta Falcons in the Wild Card Round.[95] In the Divisional Round against the Carolina Panthers, he had eight receptions for 166 yards in the 33–13 victory.[96] During the NFC Championship for the 2008 NFL season, Fitzgerald tied a NFL record with three touchdown receptions in a playoff game. His three touchdown catches occurred in the first half; he became the first player in NFL history to accomplish that feat in a conference championship game.[97] As a result of the 32–25 victory over the Eagles, Fitzgerald and the Cardinals represented the NFC in Super Bowl XLIII.[98][99] During Super Bowl XLIII, Fitzgerald caught two touchdown passes in the game. Late in the fourth quarter, Fitzgerald had a 64-yard touchdown reception from Kurt Warner to go ahead 23–20, but the score did not hold as the Pittsburgh Steelers scored a touchdown with only 35 seconds remaining to go ahead 27–23, which was the game's final score.[100] Fitzgerald set a single postseason record with 546 receiving yards,[101] 30 receptions,[102] and seven touchdown receptions,[103] surpassing Jerry Rice's records of the 1988–89 NFL playoffs.

text: Fitzgerald followed up his great 2008 season by catching two more touchdown passes in the 2009 Pro Bowl, earning him MVP honors.[104][105] After the Pro Bowl was over, it was revealed that Fitzgerald had been playing at least the whole postseason with a broken left thumb as well as torn cartilage in the same hand. It is speculated that Fitzgerald has had this injury since November 5, 2008, when he showed up on the injury report with an injured thumb.[106] After his record-breaking postseason, capped by his Pro Bowl MVP award, many analysts, including NFL Network's Jamie Dukes, regarded Fitzgerald as one of the best receivers in the NFL.[107][108] He was named as a First-Team All Pro for the 2008 season.[109]

text: 2009 season[edit]

text: Coming off of a tough loss in the Super Bowl, Fitzgerald started the 2009 season with six receptions for 71 yards against the San Francisco 49ers.[110] In the fourth game of the season, he had five receptions for 79 yards and two touchdowns against the Houston Texans.[111] The following week, he had 13 receptions for 100 yards and a touchdown against the Seattle Seahawks.[112] On November 8 against the Chicago Bears, he had nine receptions for 123 yards and two touchdowns.[113] On December 6, he had eight receptions for 143 yards and a touchdown against the Minnesota Vikings.[114] He finished out the 2009 regular season with a receiving touchdown in the last three games.[115][116][117] Overall, he had 97 receptions for 1,092 yards and a league-leading 13 touchdowns as the Cardinals went 10–6 and returned to the playoffs.[118][119]

text: In the Wild Card Round, he had two touchdown receptions against the Green Bay Packers in a 51–45 win.[120] However, the Cardinals were eliminated the next week by the eventual Super Bowl XLIV champion New Orleans Saints 45–14.[121] He was named to his third consecutive and fourth career Pro Bowl for his efforts in 2009.[122]

text: 2010 season[edit]

text: Fitzgerald started the 2010 season recording a touchdown against the St. Louis Rams in a 17–13 victory.[123] He did not post any of his usual stellar results until later on in the season. On Halloween, he had six receptions for 72 yards and two touchdowns against the Tampa Bay Buccaneers.[124] In the next game, he had his first game of the season breaking over the 100-yard mark with 107 yards on seven receptions against the Minnesota Vikings.[125] On December 19, against the Carolina Panthers, he had nine receptions for 125 yards.[126] In the regular season finale against the San Francisco 49ers, he had his best performance of the season with 11 receptions for 125 yards and a touchdown.[127] Fitzgerald and the Cardinals failed to return to the playoffs with a 5–11 record.[128]

text: Overall, in the 2010 season, Fitzgerald caught 90 passes (5th in the NFL) for 1,137 yards and six touchdowns.[129] After the season, he was named to his fifth Pro Bowl, and his fourth in a row.[130] He finished ranked as the 14th best player in the league among his peers on the NFL Top 100 Players of 2011.[131]

text: 2011 season[edit]

text: On August 20, 2011, Fitzgerald signed an 8-year, $120 million contract with the Arizona Cardinals, tying him with Richard Seymour as the fifth highest paid player in the NFL at the time.[132]

text: Fitzgerald's first solid outing came against the Washington Redskins in the second game, where he had seven receptions for 133 yards and a touchdown.[133] Two games later, he had eight receptions for 102 yards against the New York Giants.[134] On November 13, in Week 10, he had seven receptions for 146 yards and two touchdowns against the Philadelphia Eagles.[135] His efforts against the Eagles garnered him NFC Offensive Player of the Week honors.[136] A few games later, he had seven receptions for 149 yards and a touchdown against the San Francisco 49ers.[137] On Christmas Eve, he had six receptions for 105 yards and a touchdown against the Cincinnati Bengals.[138] He closed out the regular season with nine receptions for 149 yards against the Seattle Seahawks.[139] The Cardinals finished with a 8–8 record and missed the playoffs.[140]

text: Overall, Fitzgerald had another stellar season, catching 80 passes for 1,411 yards and eight touchdowns and setting a personal record of 17.6 yards per catch.[141] Fitzgerald's accomplishments were recognized by an All-Pro second team selection as well as his sixth Pro Bowl selection.[142] He finished ranked as the seventh best player in the league among his peers on the NFL Top 100 Players of 2012 list.[143]

text: 2012 season[edit]

text: Fitzgerald started the 2012 season with four receptions for 63 yards against the Seattle Seahawks.[144] Two weeks later, he had his first touchdown of the season in a 27–6 victory over the Philadelphia Eagles. In the game, he had nine receptions for 114 yards to go with the touchdown and earned NFC Offensive Player of the Week honors.[145][146] On November 4, he scored his last touchdown of the season against the Green Bay Packers in a six-catch, 74-yard performance.[147] In the penultimate game of the regular season against the Chicago Bears, he had eight receptions for 111 yards.[148]

text: Overall, on the season, Fitzgerald had 71 receptions for 798 yards and four touchdowns as the Cardinals went 5–11 and missed the playoffs.[149][150] He was named to his sixth consecutive and seventh career Pro Bowl.[151] He finished ranked 22nd by his fellow players on the NFL Top 100 Players of 2013 list.[152]

text: 2013 season[edit]

text: In the offseason, Fitzgerald turned 30. He started the 2013 season with eight receptions for 80 yards and two touchdowns against the St. Louis Rams.[153] In the sixth game of the season, he recorded his first performance of the season topping 100 yards against the San Francisco 49ers. In the game, he had six receptions for 117 yards and a touchdown.[154] On November 24, against the Indianapolis Colts, he had five receptions for 52 yards and two touchdowns.[155] Two weeks later, Fitzgerald caught all 12 of his targets for 96 yards and a touchdown in a 30–10 victory over the Rams.[156] In the regular season finale against the 49ers, he had six receptions for 113 yards.[157]

text: Overall, on the season, Fitzgerald had 82 receptions for 954 yards and ten touchdowns as the Cardinals improved to a 10–6 record from the previous season of 5–11. However, they still missed out on the playoffs.[158] For his 2013 season, he was named to his seventh consecutive and eighth overall Pro Bowl.[159] He finished ranked 38th by his peers on the NFL Top 100 Players of 2014 list.[160]

text: 2014 season[edit]

text: Fitzgerald was a stable part of the Cardinals' offense in 2014. However, the lack of stability at the quarterback position put a hindrance on the team's overall performance as four different quarterbacks saw time for the Cardinals that year.[161] He started his 11th season in the NFL against the San Diego Chargers. In the game, he only had one reception for 22 yards.[162] He did not have his first touchdown of the season until the fifth game against the Washington Redskins, where he had six receptions for 98 yards.[163] On October 26 against the Philadelphia Eagles, he had seven receptions for a season-high 160 yards and a touchdown to earn his third career NFC Offensive Player of the Week nod.[164][165] Two weeks later, he had nine receptions for 112 yards against the St. Louis Rams.[166]

text: Overall, on the 2014 season, Fitzgerald had 63 receptions for 784 yards and two touchdowns as the Cardinals went 11–5 and returned to the playoffs.[167][168]

text: In the Wild Card Round against the Carolina Panthers, Fitzgerald had three receptions for 31 yards in the 27–16 defeat.[169] He was ranked 68th on the NFL Top 100 Players of 2015 list.[170]

text: 2015 season[edit]

text: On February 18, 2015, Fitzgerald was signed to a new multi-year contract worth at least $11 million guaranteed over the next two seasons.[171]

text: In Week 2 against the Chicago Bears, Fitzgerald had 112 receiving yards and caught three touchdown passes, the first time he accomplished the feat during the regular season in his career.[172] For his performance, he was named NFC Offensive Player of the Week for the fourth time in his career.[173] In the next game, he had nine receptions for 134 yards and two touchdowns against the San Francisco 49ers.[174] On November 15, he had ten receptions for 130 yards against the Seattle Seahawks.[175] In Week 13, he became the youngest player to reach 1,000 career receptions; Dallas Cowboys tight end Jason Witten joined him the same day as the 11th and 12th players to reach this milestone.[176] He closed out the 2015 regular season with a receiving touchdown in the last two games.[177][178] The Cardinals finished with a 13–3 record and won the NFC West.[179]

text: For the 2015 season, Fitzgerald had 109 catches (T-5th in the NFL)[180] for 1,215 yards and nine touchdowns.[181][182] For his accomplishments during the 2015 season, Fitzgerald was selected to the Pro Bowl for the ninth time. He was ranked 27th on the NFL Top 100 Players of 2016.[183][184]

text: On January 16, 2016, Fitzgerald helped his quarterback Carson Palmer record his first playoff win with eight catches for a franchise-record 176 yards in the NFC Divisional Round against the Green Bay Packers. Fitzgerald was the Cardinals' entire offense in overtime, with a 75-yard reception to open overtime, and a five-yard touchdown reception from Palmer two plays later, which resulted in a 26–20 win.[185][186] He was held to four receptions for 30 yards in the NFC Championship against the Carolina Panthers. The Cardinals' season ended with a 49–15 loss.[187]

text: 2016 season[edit]

text: On August 5, 2016, Fitzgerald signed a one-year, $11 million contract extension with the Cardinals.[188]

text: On September 11, 2016, Fitzgerald had eight receptions for 81 yards and two touchdowns, while becoming the 10th player to reach 100 career touchdowns, in the season opening loss to the New England Patriots on NBC Sunday Night Football.[189][190] In the fifth game of the season, he had six receptions for 81 yards and two touchdowns against the San Francisco 49ers.[191] On November 13, he had 12 receptions for 132 yards in another strong outing against the 49ers.[192] In the regular season finale against the Los Angeles Rams, he had five receptions for 43 yards and scored his first receiving touchdown since the first meeting with the 49ers.[193] The Cardinals finished with a 7–8–1 record and missed the playoffs.[194][195]

text: At the end of the 2016 season, Fitzgerald led the NFL in receptions for the second time with 107, and had 1,023 receiving yards with six receiving touchdowns.[196] He moved from 11th to 3rd on the all-time career reception list,[197] and ended the season ninth all-time in receiving yards.[198] He was named to his tenth career Pro Bowl.[199] He was also ranked 45th by his peers on the NFL Top 100 Players of 2017.[200]

text: 2017 season[edit]

text: With the retirement of Steve Smith and Anquan Boldin at the end of 2016, the 34-year-old Fitzgerald entered the 2017 season as the career leader in receptions and receiving yards among active players. In Week 3, on Monday Night Football, Fitzgerald had 149 receiving yards on 13 receptions and a touchdown in a loss to the Dallas Cowboys, his highest output in almost three years.[201] His 13 receptions tied Jarvis Landry's performance in Week 2 for the most in a single game in the 2017 season.[202][203] The next week, he caught a 19-yard walk-off touchdown from Palmer with 0:31 left in overtime to defeat the San Francisco 49ers by a score of 18–15. In Week 6, Fitzgerald had 10 receptions for 138 yards and a touchdown against Tampa Bay, and 10 receptions for 113 yards in Week 10's Thursday Night loss to Seattle,[201] joining Antonio Brown as the only players with three games of 10+ receptions in 2017,[204] and briefly passing Brown for the league lead in receptions. On November 17, 2017, Fitzgerald signed a one-year contract extension with the Cardinals through the 2018 season.[205] In Week 13, against the Los Angeles Rams, Fitzgerald had 10 receptions (his fourth game in double-digits) for 98 yards and his fifth touchdown.[201] In Week 16, against the New York Giants, he had nine receptions for 119 yards and a touchdown. In addition, he completed a 21-yard pass in the 23–0 victory.[206] He tied his career-best with 109 receptions (second to Jarvis Landry), and 8th in the NFL with 1,156 receiving yards.  On December 19, 2017, Fitzgerald was named to his 11th Pro Bowl.[207][208] However, it was later announced that Doug Baldwin of Seattle would replace Fitzgerald.[209] The Cardinals finished with an 8–8 record and missed the playoffs.[210]

text: 2018 season[edit]

text: Fitzgerald began the 2018 season with 7 receptions for 76 yards. Nursing a sore hamstring, he failed to reach 50 yards in any of his next six games, and didn't record a touchdown reception until Week 7.[201]

text: NFL statistics[edit]

text: Regular season[edit]

text:
Year

Team

Games

Receiving

Fumbles

GP
GS
Tgt
Rec
Yds
Avg
Lng
TD
Fum
Lost

2004
ARI

16
16
115
58
780
13.4
48
8
1
0

2005
ARI

16
16
165
103
1,409
13.7
47
10
0
0

2006
ARI

13
13
111
69
946
13.7
57
6
0
0

2007
ARI

15
15
167
100
1,409
14.1
48T
10
3
3

2008
ARI

16
16
154
96
1,431
14.9
78T
12
1
0

2009
ARI

16
16
153
97
1,092
11.3
34T
13
0
0

2010
ARI

16
15
173
90
1,137
12.6
41T
6
0
0

2011
ARI

16
16
154
80
1,411
17.6
73T
8
0
0

2012
ARI

16
16
156
71
798
11.2
37T
4
0
0

2013
ARI

16
16
135
82
954
11.6
75
10
1
1

2014
ARI

14
13
103
63
784
12.4
80T
2
1
1

2015
ARI

16
16
145
109
1,215
11.1
44
9
2
2

2016
ARI

16
16
150
107
1,023
9.6
32
6
2
1

2017
ARI

16
16
161
109
1,156
10.7
37
6
1
1

2018
ARI

8
8
53
34
357
10.5
37
2
0
0

Career
226
224
2,095
1,268
15,902
12.5
80T
112
12
9

text: Records[edit]

text: NFL records[edit]

text:
Seasons with 90+ receptions: 8[212]
Third all-time, seasons with 100+ receptions (5; tied with four others)[213]
Most touchdown receptions in a postseason: 8 (2008)
Most receptions in a postseason: 30 (2008)
Most receiving yards in a postseason: 546 (2008)
Third all-time career receptions (1234)[214]
Third all-time career receiving yards (15,545)[215]
Eighth all-time career receiving touchdowns (110)[190]
Second all-time consecutive games with a reception (213)
Fastest player to score 10 postseason receiving touchdowns in terms of games played (8 games over 7 years)
Third all-time career postseason receiving touchdowns (10; tied with 4 others)[216]
Second youngest player to reach 6,000 career receiving yards (26 years and 13 days)
Youngest player to reach 7,000 career receiving yards (26 years, 111 days)
Second youngest player to reach 8,000 career receiving yards (27 years, 110 days)[217]
Second youngest player to reach 9,000 career receiving yards (28 years, 81 days)
Second youngest player to reach 10,000 career receiving yards  (29 years, 34 days)
Youngest player to reach 11,000 career receiving yards (30 years, 85 days)
Youngest player to record 700 catches (29 years, 23 days)
Youngest player to record 800 catches (30 years, 57 days)[218]
Youngest player to record 900 catches (31 years, 102 days)
Youngest player to record 1,000 catches (32 years, 97 days)
Third youngest player to reach 70 career receiving touchdowns (28 years, 74 days)
First wide receiver in NFL history to record at least 150 career catches against three different franchises (Seahawks, Rams and 49ers).[219]
Oldest player to record 100 catch, 1,000+ yard, 5+ TD season, with three consecutive seasons (2015-2017)

text: Cardinals franchise records[edit]

text: As of  2017[update]'s NFL off-season, Larry Fitzgerald held at least 40 Cardinals franchise records, including:[220]

text:
Receptions: career (1,234), season (109 in 2015), playoffs (57), playoff season (30 in 2008), playoff game (9 on 2009-01-18 PHI, with David Johnson)
Receiving Yds: career (15,545), playoffs (942), playoff season (546 in 2008), playoff game (176 on 2016-01-16 GNB)
Yds/Rec: playoffs (16.53), playoff season (18.2 in 2008), playoff game (22 on 2016-01-16 GNB)
Receiving TDs: career (110), playoffs (10), playoff season (7 in 2008), playoff game (3 on 2009-01-18 PHI), rookie season (8 in 2004)
Rec Yds/Game: playoffs (104.7), playoff season (136.5 in 2008)
Total TDs: career (110), playoffs (10), playoff season (7 in 2008), playoff game (3 on 2009-01-18 PHI)
Yds from Scrimmage: career (15,613), playoffs (942), playoff season (546 in 2008), playoff game (176 on 2016-01-16 GNB)
All Purpose Yds: career (15,613), playoffs (942), playoff season (546 in 2008)
100+ yard receiving games: career (46), season (11 in 2008), playoffs (5)
Games with 1+ TD scored: career (91), season (13 in 2008), playoffs (6)
Games with 2+ TD scored: career (18), playoffs (3)
Games with 3+ TD scored: playoffs (1, with Mario Bates)
Most seasons with 100+ receptions: 5[221]
1000+ receiving yard seasons: 9
1000+ combined yards: 9[221]
Most seasons with 10+ receiving touchdowns: 5[221]
Most consecutive seasons scoring a touchdown: 14 (2004–2017)

text: Personal life[edit]

text: Fitzgerald's father, Larry Fitzgerald Sr., is a sportswriter for the Minnesota Spokesman-Recorder. When he covered Super Bowl XLIII, he was believed to be the first reporter to cover his own son in a Super Bowl.[222] Fitzgerald's mother, Carol, died of a brain hemorrhage while being treated for breast cancer in 2003. During the 2008 season, Larry Fitzgerald was accused of domestic violence against Angela Nazario, who filed for an order of protection against him.[223][224][225][226]

text: Fitzgerald established the “Larry Fitzgerald First Down Fund” to help kids and their families by funding positive activities for kids during the summer and throughout the year, supporting kids and families in crisis and supporting health-related organizations that work with families.[227] One initiative the “First Down Fund” holds each summer are youth football camps in Arizona and Minnesota.[228] In May 2014, Fitzgerald and Lenovo provided five schools in Minneapolis and four schools in Phoenix Lenovo tablets and equipment to enable the children to gain access to technology.[229] The First Down Fund made a donation to the Minneapolis Park and Recreation to help refurbish a basketball court at Rev Dr. Martin Luther King, Jr Park. The court received new hoops, poles, backboards and benches. He also partnered with Riddell to provide new helmets to 1,000 kids in the Minneapolis Parks and Recreation football program.[230]

text: Fitzgerald also established the “Carol Fitzgerald Memorial Fund” in honor of his mother who died of breast cancer in 2003. The organization offers support to causes that Fitzgerald's mother held dear, including educating urban youth about HIV/AIDS and breast cancer issues. He has served as an NFL spokesman for the league-wide breast cancer awareness initiative “A Crucial Catch” for three years and every October makes donations to breast cancer organizations based on his touchdowns and receptions during the month.[228]

text: In 2014, Fitzgerald was selected as the 2014 Henry P. Iba Citizen Athlete Male Recipient, which was created in 1994 by the Rotary Club of Tulsa to recognize an influential male and female premiere athlete for their success in their sport and for being a positive role model who gives back to their communities.[231]

text: During the 2013 season, Fitzgerald was honored with the NFL Players Association Georgetown Lombardi Award. The award was established to honor a leader in the sports industry whose life and family have been touched by cancer, and who encourages cancer research, prevention and treatment through awareness and philanthropy.[232]

text: Following the 2012 football season, Fitzgerald was named the “Arizona Cardinals/Walter Payton NFL Man of the Year” and was one of three finalists for the Walter Payton NFL Man of the Year Award.[232] In August 2012, he was honored with the 14th annual Pro Football Weekly Arthur S. Arkush Humanitarian Award for his community and charitable contributions.[228]

text: During the 2011, 2012, and 2014 offseasons, Fitzgerald joined other NFL players partaking in mission trips to Africa, India, Thailand and the Philippines to support economic development projects.[231] He has worked with Starkey Hearing Foundation to provide hearing aids for children and adults in need in eight countries.[230] Fitzgerald has also made five USO tours to visit soldiers overseas and has raised financial support for injured and critically ill members of the U.S. military.[230]

text:
In 2016, Fitzgerald completed his undergraduate degree with the University of Phoenix, fulfilling a promise that he made to his mother to finish his education.[233] Since graduation he has become a paid spokesperson for the University of Phoenix.[234]
Fitzgerald is an avid traveler and has visited nearly 100 countries worldwide.[235] He has two sons.[236]

text: Fitzgerald developed a friendship with Arizona politician John McCain, and spoke at the memorial service for the U.S. senator and Presidential candidate held in Phoenix on August 30, 2018.[237]

text: In the media[edit]

text: Fitzgerald was featured on the cover of the EA Sports video game NCAA Football 2005. He was also one of two players (along with Troy Polamalu) featured on the cover of Madden NFL 10,[238] making them the first two players to be featured on a Madden NFL cover together.


document_title: Google Play

question_text: whats the latest version of google play store

root

text: Google Play

text: Catalog content[edit]

text: Android applications[edit]

text: As of February 2017[update], Google Play features over 2.7 million Android applications.[1] Users in over 145 countries can purchase apps, although Google notes on its support pages that "Paid content may not be available in some provinces or territories, even if the governing country is listed above."[2] Developers in over 150 locations can distribute apps on Google Play, though not every location supports merchant registration.[3] To distribute apps, developers have to pay a one-time $25 registration fee for a Google Play Developer Console account.[4] App developers can control which countries an app is distributed to, as well as the pricing for the app and in-app purchases in each country.[5][6] Developers receive 70% of the application price, while the remaining 30% goes to the distribution partner and operating fees.[7] Developers can set up sales, with the original price striked out and a banner underneath informing users when the sale ends.[8][9][10] Google Play allows developers to release early versions of apps to a select group of users, as alpha or beta tests.[11] Developers can also release apps through staged rollouts, in which "your update reaches only a percentage of your users, which you can increase over time."[12] Users can pre-order select apps (as well as movies, music, books, and games) to have the items delivered as soon as they are available.[13] Some network carriers offer billing for Google Play purchases, allowing users to opt for charges in the monthly phone bill rather than on credit cards.[14] Users can request refunds within 48 hours after a purchase if "something you bought isn't working, isn't what you expected, was bought by accident, or you changed your mind about the purchase".[15] Apps meeting specific usability requirements can qualify as an Android Wear app.[16]

tag: p

text: Play Games[edit]

text: Google Play Games is an online gaming service for Android that features real-time multiplayer gaming capabilities, cloud saves, social and public leaderboards, and achievements. The service was introduced at the Google I/O 2013 Developer Conference,[17] and the standalone mobile app was launched on July 24, 2013.[18]

text: Music[edit]

text: Google Play Music is a music and podcast streaming service and online music locker. It features over 40 million songs,[19] and gives users free cloud storage of up to 50,000 songs.[20]

text: As of May 2017[update], Google Play Music is available in 64 countries.[21]

text: Books[edit]

text: Google Play Books is an ebook digital distribution service. Google Play offers over five million ebooks available for purchase,[22] and users can also upload up to 1,000 of their own ebooks in the form of PDF or EPUB file formats.[23]

text: As of January 2017[update], Google Play Books is available in 75 countries.[21]

text: Movies and TV shows[edit]

text: Google Play Movies & TV is a video on demand service offering movies and television shows available for purchase or rental, depending on availability.[24]

text: As of January 2017[update], movies are available in over 110 countries, while TV shows are available only in Australia, Austria, Canada, France, Germany, Japan, Switzerland, the United States and the United Kingdom.[21]

text: News publications and magazines[edit]

text: Google Play Newsstand is a news aggregator and digital newsstand service offering subscriptions to digital magazines and topical news feeds.[25][26]

text: As of January 2017[update], the basic Newsstand service, with topical news feeds, is available worldwide. Paid Newsstand content is available in over 35 countries.[21]

text: Devices[edit]

text: Google Play, before March 2015, had a Devices section for users to purchase Google Nexus devices, Chromebooks, Chromecasts, other Google-branded hardware, and accessories. A separate online hardware retailer called the Google Store was introduced on March 11, 2015, replacing the Devices section of Google Play.[27][28]

text: History[edit]

text: Google Play originated from three distinct products: Android Market, Google Music and Google eBookstore.

text: The Android Market was announced by Google on August 28, 2008,[29][30] and was made available to users on October 22.[31][32] In December 2010, content filtering was added to the Android Market, each app's details page started showing a promotional graphic at the top, and the maximum size of an app was raised from 25 megabytes to 50 megabytes.[33][34][35] The Google eBookstore was launched on December 6, 2010, debuting with three million ebooks, making it "the largest ebooks collection in the world".[36] In November 2011, Google announced Google Music, a section of the Play Store offering music purchases.[37][38] In March 2012, Google increased the maximum allowed size of an app by allowing developers to attach two expansion files to an app's basic download; each expansion file with a maximum size of 2 gigabytes, giving app developers a total of 4 gigabytes.[39][40] Also in March, the Android Market was re-branded as Google Play.[41][42][43]

text: In May 2016, it was announced that the Google Play Store, including all Android apps, would be coming to Chrome OS in September 2016.[44][45]

text: User interface[edit]

text: Apart from searching for content by name, apps can also be searched through keywords provided by the developer.[46] When searching for apps, users can press on suggested search filters, helping them to find apps matching the determined filters.[47] For the discoverability of apps, Play Store consists of lists featuring top apps in each category, including "Top Free", a list of the most popular free apps of all time; "Top Paid", a list of the most popular paid apps of all time; "Top Grossing", a list of apps generating the highest amounts of revenue; "Trending Apps", a list of apps with recent installation growth; "Top New Free", a list of the most popular new free apps; "Top New Paid", a list of the most popular new paid apps; "Featured", a list of new apps selected by the Google Play team; "Staff Picks", a frequently-updated list of apps selected by the Google Play team; "Editors' Choice", a list of apps considered the best of all time; and "Top Developer", a list of apps made by developers considered the best.[48] In March 2017, Google added a "Free App of the Week" section, offering one normally-paid app for free.[49][50] In July 2017, Google expanded its "Editors' Choice" section to feature curated lists of apps deemed to provide good Android experiences within overall themes, such as fitness, video calling and puzzle games.[51][52]

text: Google Play enables users to know the popularity of apps, by displaying the number of times the app has been downloaded. The download count is a color-coded badge, with special color designations for surpassing certain app download milestones, including grey for 100, 500, 1,000 and 5,000 downloads, blue for 10,000 and 50,000 downloads, green for 100,000 and 500,000 downloads, and red/orange for 1 million, 5 million, 10 million and 1 billion downloads.[53][54]

text: Users can submit reviews and ratings for apps and digital content distributed through Google Play, which are displayed publicly. Ratings are based on a 5-point scale. App developers can respond to reviews[55][56] using the Google Play Developer Console.[57]

text: Design[edit]

text: Google has redesigned Google Play's interface on several occasions. In February 2011, Google introduced a website interface for then-named Android Market that provides access through a computer.[58] Applications purchased are downloaded and installed on an Android device remotely, with a "My Market Account" section letting users give their devices a nickname for easy recognition.[59] In May 2011, Google added new application lists to Android Market, including "Top Paid", "Top Free", "Editor's Choice", "Top Grossing", "Top Developers", and "Trending".[60][61] In July, Google introduced an interface with a focus on featured content, more search filters, and (in the US) book sales and movie rentals.[62] In May 2013, a redesign to the website interface matched the then-recently redesigned Android app.[63] In July 2014, the Play Store Android app added new headers to the Books/Movies sections, a new Additional Information screen offering a list featuring the latest available app version, installed size, and content rating, and simplified the app permissions prompt into overview categories.[64] A few days later, it got a redesign consistent with the then-new Material Design design language,[65][66] and the app was again updated in October 2015 to feature new animations, divide up the content into "Apps and Games" and "Entertainment" sections, as well as added support for languages read right-to-left.[67][68][69] In April 2016, Google announced a redesign of all the icons used for its suite of Play apps, adding a similar style and consistent look.[70][71] In May 2017, Google removed the shopping bag from the Google Play icon, with only the triangle and associated colors remaining.[72][73]

text: App monetization[edit]

text: Google states in its Developer Policy Center that "Google Play supports a variety of monetization strategies to benefit developers and users, including paid distribution, in-app products, subscriptions, and ad-based models", and requires developers to comply with the policies in order to "ensure the best user experience". It requires that developers charging for apps and downloads through Google Play must use Google Play's payment system. In-app purchases unlocking additional app functionality must also use the Google Play payment system, except in cases where the purchase "is solely for physical products" or "is for digital content that may be consumed outside of the app itself (e.g. songs that can be played on other music players)."[74] Support for paid applications was introduced on February 13, 2009 for developers in the United States and the United Kingdom,[75] with support expanded to an additional 29 countries on September 30, 2010.[76] The in-app billing system was originally introduced in March 2011.[77] All developers on Google Play are required to feature a physical address on the app's page in Google Play, a requirement established in September 2014.[78]

text: In February 2017, Google announced that it would let developers set sales for their apps, with the original price striked out and a banner underneath informing users when the sale ends. Google also announced that it had made changes to its algorithms to promote games based on user engagement and not just downloads. Finally, it announced new editorial pages for what it considers "optimal gaming experiences on Android", further promoting and curating games.[8][9][10]

text: Payment methods[edit]

text: Google allows users to purchase content with credit or debit cards, carrier billing, gift cards, or through PayPal.[79] Google began rolling out carrier billing for purchases in May 2012,[14][80] followed by support for PayPal in May 2014.[81][82]

text: Gift cards[edit]

text: The rumor of Google Play gift cards started circulating online in August 2012 after references to it was discovered by Android Police in the 3.8.15 version update of the Play Store Android app.[83] Soon after, images of the gift cards started to leak,[84] and on August 21, 2012 they were made official by Google and rolled out over the next few weeks.[85][86]

text: Google Play gift cards are currently available in Australia, Austria, Belgium, Brazil, Canada, Denmark, Finland, France, Germany, Greece, Hong Kong, India, Ireland, Italy, Japan, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, the United Kingdom and the United States.[87]

text: Subscriptions[edit]

text: Google introduced in-app subscriptions to Google Play in May 2012.[88][89] In June 2016, Google announced that subscriptions charged through Google Play would now split the revenue 85/15, where developers receive 85% of revenue and Google only takes 15%, a change from the traditional 70/30 split in years prior. The move followed Apple's then-recently announced change of the same model, although commentators were quick to point out that while Apple only grants the 85/15 revenue share after one year of active subscriptions, Google's subscription change takes effect immediately.[90][91][92]

text: Play Store on Android[edit]

text:
Play Store

Developer(s)
Google Inc.

Initial release
October 22, 2008; 9 years ago (2008-10-22)

Stable release(s) [±]

Android
8.2.56 / September 27, 2017; 30 days ago (2017-09-27)[93]

Android TV
8.0.28 / August 8, 2017; 2 months ago (2017-08-08)[94]

Android Wear
7.7.19 / May 1, 2017; 5 months ago (2017-05-01)[95]

Development status
Active

Operating system
Android

Type
Digital distribution

Website
play.google.com

tag: table

text: Play Store is Google's official pre-installed app store on Android-certified devices. It provides access to content on the Google Play Store, including apps, books, magazines, music, movies, and television programs.[96]

text: Play Store filters the list of apps to those compatible with the user's device. Developers can target specific hardware components (such as compass), software components (such as widget), and Android versions (such as 7.0 Nougat).[97] Carriers can also ban certain apps from being installed on users' devices, for example tethering applications.[98]

text: There is no requirement that Android applications must be acquired using the Play Store. Users may download Android applications from a developer's website or through a third-party app store alternative.[99] Play Store applications are self-contained Android Package files (APK), similar to .exe files to install programs on Microsoft Windows computers.[100] On Android devices, an "Unknown sources" feature in Settings allows users to bypass the Play Store and install APKs from other sources.[101] Depending on developer preferences, some apps can be installed to a phone's external storage card.[102]

text: Installation history[edit]

text: The Play Store app features a history of all installed apps. Users can remove apps from the list, with the changes also synchronizing to the Google Play website interface, where the option to remove apps from the history does not exist.[103]

text: Compatibility[edit]

text: Google publishes the source code for Android through its "Android Open Source Project", allowing enthusiasts and developers to program and distribute their own modified versions of the operating system. However, not all these modified versions are compatible with apps developed for Google's official Android versions. The "Android Compatibility Program" serves to "define a baseline implementation of Android that is compatible with third-party apps written by developers". Only Android devices that comply with Google's compatibility requirements may install and access Google's Play Store application. As stated in a help page for the Android Open Source Project, "Devices that are "Android compatible" may participate in the Android ecosystem, including Android Market; devices that don't meet the compatibility requirements exist outside that ecosystem. In other words, the Android Compatibility Program is how we separate "Android compatible devices" from devices that merely run derivatives of the source code. We welcome all uses of the Android source code, but only Android compatible devices—as defined and tested by the Android Compatibility Program—may participate in the Android ecosystem."[104]

text: Some device manufacturers choose to use their own app store instead of - or in addition to - the Play Store. Examples include Amazon opting for Amazon Appstore instead of Google Play for its Kindle Fire tablet computers,[105] and Samsung adding Galaxy Apps for its line of Samsung Galaxy smartphones and tablets.[106]

text: Google Play Services[edit]

text: In 2012, Google began decoupling certain aspects of its Android operating system (particularly its core applications) so they could be updated through the Google Play store independently of the OS. One of those components, Google Play Services, is a closed-source system-level process providing APIs for Google services, installed automatically on nearly all devices running Android 2.2 "Froyo" and higher. With these changes, Google can add new system functionality through Play Services and update apps without having to distribute an upgrade to the operating system itself.[107] As a result, Android 4.2 and 4.3 "Jelly Bean" contained relatively fewer user-facing changes, focusing more on minor changes and platform improvements.[108]

text: History of app growth[edit]

text:
Year
Month
Applications available
Downloads to date

2009
March
2,300[109]

December
16,000[110]

2010
March
30,000[111]

April
38,000[112]

July
70,000[113]

September
80,000[114]

October
100,000[115]

2011
April

3 billion[116]

May
200,000[117]
4,5 billion[117]

July
250,000[118]
6 billion[118]

October
500,000[119][120]

December

10 billion[121]

2012
April

15 billion[122]

June
600,000[123]
20 billion[123]

September
675,000[124]
25 billion[124]

October
700,000[125]

2013
May

48 billion[126]

July
1 million[127]
50 billion[127]

2016

82 billion[128]

2017
February
2.7 million[1]

text: Google Play Awards and yearly lists[edit]

text: In April 2016, Google announced the Google Play Awards, described as "a way to recognize our incredible developer community and highlight some of the best apps and games". The awards showcase five nominees across ten award categories, and the apps are featured in a dedicated section of Google Play. Google stated that "Nominees were selected by a panel of experts on the Google Play team based on criteria emphasizing app quality, innovation, and having a launch or major update in the last 12 months", with the winners announced in May.[129][130]

text: Google has also previously released yearly lists of apps it deemed the "best" on Google Play.[131][132]

text: On March 6, 2017, five years after Google Play's launch, Google released lists of the best-selling apps, games, movies, music, and books over the past five years.[133][134]

text: In June 2017, Google introduced "Android Excellence", a new editorial program to highlight the apps deemed the highest quality by the Google Play editors.[135][136]

text: Application approval[edit]

text: Google places some restrictions on the types of apps that can be published, in particular not allowing sexually explicit content, child endangerment, violence, bullying & harassment, hate speech, gambling, illegal activities, and requiring precautions for user-generated content.[137]

text: In March 2015, Google disclosed that over the past few months, it had been begun using a combination of automated tools and human reviewers to check apps for malware and terms of service violations before they are published in the Play Store. At the same time, it began rolling out a new age-based ratings system for apps and games, based on a given region's official ratings authority (for example, ESRB in the US).[138][139][140]

text: In October 2016, Google announced a new detection and filtering system designed to provide "additional enhancements to protect the integrity of the store". The new system is aimed to detect and filter cases where developers have been attempting to "manipulate the placement of their apps through illegitimate means like fraudulent installs, fake reviews, and incentivized ratings".[141][142][143]

text: Application bans[edit]

text: Some mobile carriers can block users from installing certain apps. In March 2009, reports surfaced that several tethering apps were banned from the store.[144] However, the apps were later restored, with a new ban preventing only T-Mobile subscribers from downloading the apps. Google released a statement:[145]

text:
“
On Monday, several applications that enable tethering were removed from the Android Market catalog because they were in violation of T-Mobile's terms of service in the US. Based on Android's Developer Distribution Agreement (section 7.2), we remove applications from the Android Market catalog that violate the terms of service of a carrier or manufacturer.
We inadvertently unpublished the applications for all carriers, and today we have corrected the problem so that all Android Market users outside the T-Mobile US network will now have access to the applications. We have notified the affected developers.

”

text: In April 2011, Google removed the Grooveshark app from the store due to unspecified policy violations. CNET noted that the removal came "after some of the top music labels have accused the service of violating copyright law".[146] TechCrunch wrote approximately two weeks later that Grooveshark had returned to Android, "albeit not through the official App Market", but rather "Playing on Android's ability to install third-party applications through the browser, Grooveshark has taken on the responsibility of distributing the application themselves".[147]

text: In May 2011, Google banned the account of the developer of several video game emulators. Neither Google nor the developer publicly revealed the reason for the ban.[148]

text: In March 2013, Google began to pull ad blocking apps from the Play Store, per section 4.4 of the developers' agreement, which prohibits apps that interfere with servers and services.[149]

text: Application security[edit]

text: In February 2012, Google introduced a new automated antivirus system, called Google Bouncer, to scan both new and existing apps for malware, spyware, and trojan viruses.[150][151] At Google I/O 2017, this feature, and other safety measures within the Android platform (such as Android Device Manager, which was renamed "Find My Device"), were rebranded under the umbrella name Google Play Protect.[152][153]

text: Android apps can ask for or require certain permissions on the device, including access to body sensors, calendar, camera, contacts, location, microphone, phone, SMS, and storage.[154]

text: In July 2017, Google described a new security effort called "peer grouping", in which apps performing similar functionalities, such as calculator apps, are grouped together and attributes compared. If one app stands out, such as requesting more device permissions than others in the same group, Google's systems automatically flag the app and security engineers take a closer inspection. Peer grouping is based on app descriptions, metadata, and statistics such as download count.[155][156]

text: Security issues[edit]

text: In early March 2011, DroidDream, a trojan rootkit exploit, was released to then-named Android Market in the form of several free applications that were, in many cases, pirated versions of existing priced apps. This exploit allowed hackers to steal information such as IMEI and IMSI numbers, phone model, user ID, and service provider. The exploit also installed a backdoor that allowed the hackers to download more code to the infected device.[157] The exploit only affected devices running Android versions earlier than 2.3 "Gingerbread".[158] Google removed the apps from the Market immediately after being alerted,[159] but the apps had already been downloaded more than 50,000 times, according to Android Police's estimate.[157] Android Police wrote that the only method of removing the exploit from an infected device was to reset it to factory state, although community-developed solutions for blocking some aspects of the exploit were created.[159] A few days later, Google confirmed that 58 malicious apps had been uploaded to Android Market, and had been downloaded to 260,000 devices before being removed from the store.[160] Google emailed affected users with information that "As far as we can determine, the only information obtained was device-specific (IMEI/IMSI, unique codes which are used to identify mobile devices, and the version of Android running on your device)" as opposed to personal data and account information.[160] It also announced a new "remote kill" functionality, alongside a security update, that lets Google remotely remove malicious apps from users' devices.[160] However, days later, a malicious version of the security update was found on the Internet, though it did not contain the specific DroidDream malware.[161] New apps featuring the malware, renamed DroidDream Light, surfaced the following June, and were also removed from the store.[162]

text: At the Black Hat security conference in 2012, security firm Trustwave demonstrated their ability to upload an app that would circumvent the Bouncer blocker system. The application used a JavaScript exploit to steal contacts, SMS messages, and photos, and was also capable of making the phone open arbitrary web pages or launch denial-of-service attacks. Nicholas Percoco, senior vice president of Trustwave's SpiderLabs advanced security team, stated that "We wanted to test the bounds of what it's capable of". The app stayed on Google Play for more than two weeks, being repeatedly scanned by the Bouncer system without detection, with Percoco further saying that "As an attack, all a malware attacker has to do to get into Google Play is to bypass Bouncer". Trustwave reached out to Google to share their findings, but noted that more manual testing of apps might be necessary to detect apps using malware-masking techniques.[163][164]

text: According to a 2014 research study released by RiskIQ, a security services company, malicious apps introduced through Google Play increased 388% between 2011 and 2013, while the number of apps removed by Google dropped from 60% in 2011 to 23% in 2013. The study further revealed that "Apps for personalizing Android phones led all categories as most likely to be malicious".[165][166] According to PC World, "Google said it would need more information about RiskIQ's analysis to comment on the findings."[167]

text: In October 2016, Engadget reported about a blog post named "Password Storage in Sensitive Apps" from freelance Android hacker Jon Sawyer, who decided to test the top privacy apps on Google Play. Testing two applications, one named "Hide Pictures Keep Safe Vault" and the other named "Private Photo Vault", Sawyer found significant errors in password handling in both, and commented, "These companies are selling products that claim to securely store your most intimate pieces of data, yet are at most snake oil. You would have near equal protection just by changing the file extension and renaming the photos."[168][169]

text: In April 2017, security firm Check Point announced that a malware named "FalseGuide" had been hidden inside approximately 40 "game guide" apps in Google Play.[170] The malware is capable of gaining administrator access to infected devices, where it then receives additional modules that let it show popup ads. The malware, a type of botnet, is also capable of launching DDoS attacks.[171][170] After being alerted to the malware, Google removed all instances of it in the store,[171] but by that time, approximately two million Android users had already downloaded the apps, the oldest of which had been around since November 2016.[170]

text: In June 2017, researchers from Sophos security company announced their finding of 47 apps using a third-party development library that shows intrusive advertisements on users' phones. Even after such apps are force-closed by the user, advertisements remain. Google removed some of the apps after receiving reports from Sophos, but some apps remained. When asked for a comment by Ars Technica, Google didn't respond.[172]

text: In August 2017, InsightPortal reported on the removal of over 500 apps from Google Play due to the discovery of advertising malware that spied on users[173]. According to Lookout, who discovered the malicious software, apps containing the affected SDK were downloaded over 100 million times across the Android ecosystem[174].

text: Patent issues[edit]

text: Some developers publishing on Google Play have been sued for patent infringement by "patent trolls", people who own broad or vaguely worded patents that they use to target small developers. If the developer manages to successfully challenge the initial assertion, the "patent troll" changes the claim of the violation in order to accuse the developer of having violated a different assertion in the patent. This situation continues until the case goes into the legal system, which can have substantial economic costs, prompting some developers to settle.[175] In February 2013, Austin Meyer, a flight simulator game developer, was sued for having used a copy-protection system in his app, a system that he said "Google gave us! And, of course, this is what Google provides to everyone else that is making a game for Android!" Meyer claimed that Google would not assist in the lawsuit, and he stated that he would not settle the case.[176] His battle with the troll continued for several years, uploading a video in June 2016 discussing that he was then being sued for uploading his app to Google Play, because "the patent troll apparently owns the idea [sic] of the Google Play Store itself".[175] Android Authority wrote that "This scenario has played out against many other app developers for many years", and have prompted discussions over "a larger issue at stake", in which developers stop making apps out of fear of patent problems.[175]

text: Availability[edit]

text: Users outside the countries/regions listed below only have access to free apps and games through Google Play.

text:
Country/Region
Paid apps and games
Devices[177]
Magazines[21]
Books[21]
Movies & TV[21]
Music[21]

Customers can purchase[178]
Developers can sell[179]
Movies
TV shows
Standard
All Access

 Albania
Yes
No
No
No
No
Yes
No
No
No

 Algeria
Yes
No
No
No
No
No
No
No
No

 Angola
Yes
No
No
No
No
Yes
No
No
No

 Antigua and Barbuda
Yes
No
No
No
No
Yes
No
No
No

 Argentina
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 Armenia
Yes
No
No
No
No
Yes
No
No
No

 Aruba
Yes
No
No
No
No
Yes
No
No
No

 Australia
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Austria
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Azerbaijan
Yes
Yes
No
No
No
Yes
No
No
No

 Bahamas
Yes
No
No
No
No
No
No
No
No

 Bahrain
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 Bangladesh
Yes
Yes
No
No
No
No
No
No
No

 Belarus
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Belgium
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Belize
Yes
No
No
No
No
Yes
No
No
No

 Benin
Yes
No
No
No
No
Yes
No
No
No

 Bolivia
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Bosnia and Herzegovina
Yes
No
No
No
No
Yes
No
Yes
Yes

 Botswana
Yes
No
No
No
No
Yes
No
No
No

 Brazil
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Bulgaria
Yes
Yes
No
No
No
No
No
Yes
Yes

 Burkina Faso
Yes
No
No
No
No
Yes
No
No
No

 Cambodia
Yes
No
No
No
No
Yes
No
No
No

 Cameroon
Yes
No
No
No
No
No
No
No
No

 Canada
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Cape Verde
Yes
No
No
No
No
Yes
No
No
No

 Chile
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 China
No
Yes
No
No
No
No
No
No
No

 Colombia
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 Costa Rica
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Croatia
Yes
No
No
No
No
Yes
No
Yes
Yes

 Cyprus
Yes
Yes
No
No
No
Yes
No
Yes
Yes

 Czech Republic
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Denmark
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

 Dominican Republic
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Ecuador
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Egypt
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 El Salvador
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Estonia
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Fiji
Yes
No
No
No
No
Yes
No
No
No

 Finland
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

 France
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Gabon
Yes
No
No
No
No
Yes
No
No
No

 Germany
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Ghana
Yes
No
No
No
No
No
No
No
No

 Greece
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Guatemala
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Guinea-Bissau
Yes
No
No
No
No
No
No
No
No

 Haiti
Yes
No
No
No
No
Yes
No
No
No

 Honduras
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Hong Kong
Yes
Yes
Yes
No
Yes
Yes
No
No
No

 Hungary
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Iceland
Yes
Yes
No
No
No
Yes
No
Yes
Yes

 India
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Indonesia
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Ireland
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Israel
Yes
Yes
No
No
No
No
No
No
No

 Italy
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Ivory Coast
Yes
No
No
No
No
Yes
No
No
No

 Jamaica
Yes
Yes
No
No
No
Yes
No
No
No

 Japan
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Jordan
Yes
No
No
Yes
Yes
Yes
No
No
No

 Kazakhstan
Yes
Yes
No
No
Yes
Yes
No
No
No

 Kenya
Yes
No
No
No
No
No
No
No
No

 Kuwait
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 Kyrgyzstan
Yes
No
No
No
Yes
Yes
No
No
No

 Laos
Yes
No
No
No
No
Yes
No
No
No

 Latvia
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Lebanon
Yes
No
No
Yes
Yes
Yes
No
No
No

 Liechtenstein
Yes
No
No
No
No
No
No
Yes
Yes

 Lithuania
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Luxembourg
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Macedonia
Yes
No
No
No
No
Yes
No
Yes
Yes

 Malaysia
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Mali
Yes
No
No
No
No
Yes
No
No
No

 Malta
Yes
Yes
No
No
No
Yes
No
Yes
Yes

 Mauritius
Yes
No
No
No
No
Yes
No
No
No

 Mexico
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Moldova
Yes
No
No
No
No
Yes
No
No
No

 Morocco
Yes
No
No
No
No
No
No
No
No

 Mozambique
Yes
No
No
No
No
No
No
No
No

 Namibia
Yes
No
No
No
No
Yes
No
No
No

   Nepal
Yes
Yes
No
No
No
Yes
No
No
No

 Netherlands
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Netherlands Antilles
Yes
No
No
No
No
No
No
No
No

 New Zealand
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

 Nicaragua
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Niger
Yes
No
No
No
No
Yes
No
No
No

 Nigeria
Yes
Yes
No
No
No
No
No
No
No

 Norway
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

 Oman
Yes
No
No
Yes
Yes
Yes
No
No
No

 Pakistan
Yes
Yes
No
No
No
No
No
No
No

 Panama
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Papua New Guinea
Yes
No
No
No
No
Yes
No
No
No

 Paraguay
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Peru
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 Philippines
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Poland
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 Portugal
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

 Qatar
Yes
No
No
Yes
Yes
Yes
No
No
No

 Romania
Yes
Yes
No
No
Yes
No
No
Yes
Yes

 Russia
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 Rwanda
Yes
No
No
No
No
Yes
No
No
No

 Saudi Arabia
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 Senegal
Yes
No
No
No
No
Yes
No
No
No

 Serbia
Yes
No
No
No
No
No
No
Yes
Yes

 Singapore
Yes
Yes
No
No
Yes
Yes
No
No
No

 Slovakia
Yes
Yes
No
No
Yes
Yes
No
Yes
Yes

 Slovenia
Yes
No
No
No
No
Yes
No
Yes
Yes

 South Africa
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 South Korea
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Spain
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes

 Sri Lanka
Yes
No
No
No
No
Yes
No
No
No

 Sweden
Yes
Yes
Yes
No
Yes
Yes
No
Yes
Yes

  Switzerland
Yes
Yes
Yes
No
Yes
Yes
Yes
Yes
Yes

 Taiwan
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Tajikistan
Yes
No
No
No
No
Yes
No
No
No

 Tanzania
Yes
No
No
No
No
Yes
No
No
No

 Thailand
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No

 Togo
Yes
No
No
No
No
Yes
No
No
No

 Trinidad and Tobago
Yes
No
No
No
No
Yes
No
No
No

 Tunisia
Yes
No
No
No
No
No
No
No
No

 Turkey
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 Turkmenistan
Yes
No
No
No
No
Yes
No
No
No

 Uganda
Yes
No
No
No
No
Yes
No
No
No

 Ukraine
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes

 United Arab Emirates
Yes
Yes
No
Yes
Yes
Yes
No
No
No

 United Kingdom
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 United States[a]
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

 Uruguay
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Uzbekistan
Yes
No
No
No
Yes
Yes
No
No
No

 Venezuela
Yes
No
No
No
Yes
Yes
No
Yes
Yes

 Vietnam
Yes
Yes
No
No
Yes
Yes
No
No
No

 Yemen
Yes
Yes
No
No
No
No
No
No
No

 Zambia
Yes
No
No
No
No
Yes
No
No
No

 Zimbabwe
Yes
No
No
No
No
Yes
No
No
No


document_title: My Side of the Mountain (film)

question_text: where was my side of the mountain filmed

text: My Side of the Mountain (film)

text: Plot[edit]

text: The story revolves around twelve-year-old Sam Gribley (Teddy Eccles), a devotee of Thoreau (as many were back in the 1960s[2][3]). He decides to leave Toronto to spend time alone in the Canadian woods to see if he can make it as a self-sufficient spirit after his parents' promised summer trip doesn't pan out. He also wants to work on an algae experiment while he is there.

text: Sam's immediate companion is Gus, his pet raccoon, which lives with him in the city. He gathers supplies at a local store, hops on a bus, and heads down the 401 with Gus to what he calls "the Laurentian Mountains of Quebec". In actuality he ends up in the picturesque town of Knowlton, Quebec, southeast of Montreal, in the Notre Dame Mountains Range of the northern Appalachian Mountains chain along the eastern coast of North America from northern Georgia. Here he finds the perfect mountain stream and pond location to build a home in an old dead tree. He begins his long-planned algae experiments and proves his ability as a solitary young Thoreau living off the land and communing fully with nature.

text: Sam wants badly not to have to feel needful of the urban and modern world, however, the sight of a falcon overhead inspires his curiosity about falconry. He journeys back to Knowlton and to the local library, where the librarian and bird-enthusiast Miss Turner (Tudi Wiggins) supplies him with books on falconry. He steals a chick from a local falcon's nest. It, whom he names Frightful, becomes his new best friend and food supplier, after he teaches it to hunt.

text: One day, returning to his tree home, he finds an older man there. Bando (Theodore Bikel) is a wandering folk singer traveling the world in search of folk songs and traditions. They share survival ideas, lore with one another, and enlighten each other's worlds. They enjoy each other's pancake recipes. (Sam makes acorn pancakes and Bando makes great syrup).

text: Sam and Bando bond over the summer, but as September's cold air approaches, Bando tells Sam that he has to leave before winter comes on. They climb the nearby mountain together and Bando says his good-byes. Sam is lonely.

text: Frightful is killed by an insensitive hunter. Sam is devastated, but still manages to survive as winter sets in. His bright demeanor returns as he witnesses the local fauna playing in the winter snow. He also has the warmth of his tree home in place after building a makeshift chimney out of clay from his pond.

text: Sam and Gus sleep by the fire as a terrible blizzard sweeps in. Soon their tree home is blanketed in snow, and without air they will suffocate in the smoke-filled chamber. Panic-stricken, Sam begins to dig his way through the snowed-in doorway to the outside air. Luckily, Bando and Miss Turner have decided to pay him a Christmas visit. They help dig him and Gus out. The four have a Christmas celebration and sing "Good King Wenceslas" over Bando's guitar playing.

text: Bando shows Sam newspaper reports of his parents' concern over their missing son. He decides that he should go home, knowing that he accomplished even more than he set out for. The four head off around the side of the mountain.

text: Cast[edit]

text:
Teddy Eccles as Sam Gribley
Theodore Bikel as Bando
Tudi Wiggins as Miss Turner
Paul Hébert as Hunter
Cosette Lee as Apple Lady
Ralph Endersby as Boy in Soda Fountain
George Allan as Boy in Soda Fountain
Dan McIlravey as Little Boy on Bus
Frank Perry as Mr. Gribley
Peggi Loder as Mrs. Gribley
Karen Pearson as Prudence Gribley

tag: ul

text: Production[edit]

text: The film was filmed on location in Knowlton, Quebec, in the Green Mountains of Quebec, Canada, and Toronto.

text: Bikel said in his autobiography, Theo, "What was unusual about this production (My Side of the Mountain) was that they asked me not only to sing and play, but to write the songs as well. With the exception of one French-Canadian tune, 'Un Canadien Errant,' for which I wrote the English lyrics, for all the others I wrote the words and music."[4]