document_title: Mistborn series

question_text: when is the next mistborn book coming out

text: Mistborn series

text: Books in the series[edit]

text:
#
Title
Pages
Chapters
Words
Publication date
Series

1
Mistborn: The Final Empire
541
38
208,253[6]
July 17, 2006
Original Trilogy

2
Mistborn: The Well of Ascension
590
59
245,672[7]
August 21, 2007
Original Trilogy

3
Mistborn: The Hero of Ages
572
82
235,114[8]
October 14, 2008
Original Trilogy

4
Mistborn: The Alloy of Law
336
20
97,000[9]
November 8, 2011
Wax and Wayne series

5
Mistborn: Shadows of Self
384
26
112,000[9]
October 6, 2015[10]
Wax and Wayne series

6
Mistborn: The Bands of Mourning
448
31
127,000[9]
January 26, 2016
Wax and Wayne series

7
Mistborn: Secret History
151
25
50,000
January 26, 2016
Companion story to Original Trilogy

8
Mistborn: The Lost Metal

Fall 2019[11]
Wax and Wayne series

Totals:

3,022
281
1,078,000

text: Setting[edit]

text: The series primarily takes place in a region called the Final Empire on a world called Scadrial. One thousand years before the story begins, the ruler of the Final Empire, the Lord Ruler, gained access to a divine power at what is called the "Well of Ascension", where he is rumored to have defeated the unknown danger called the "Deepness".[12] With this power, he remade the world and everything in it into its state at the beginning of the first book. In the Final Empire, a Dominance is a territory within the Lord Ruler's empire.

text: Luthadel is the capital of the Central Dominance and the entire Final Empire. Luthadel is the heart of the Lord Ruler's power, as well as the site of his palace, Kredik Shaw. Before the Lord Ruler remade the world, Luthadel was a mountainous region known as Terris. To hide the true location of Old Terris and the Well of Ascension, the Lord Ruler moved the mountains elsewhere and named that region "Terris" instead. Terris is the ancestral home of the Terris people. It is a mountainous region located north of the Northern Dominance. The Terris Dominance is the only Dominance to retain its original name. It was historically, the home of the Well of Ascension. Urteau is a key crossroads city in the Northern Dominance. It was the traditional seat of House Venture, although the family is based mainly in the capital. Later it came under the control of a Skaa dominated government led by a man calling himself 'the Citizen'. Urteau is also famous for its canals that mysteriously ran dry. It plays a key role in the third novel. Fadrex City is an important crossroads city in the Western Dominance. Although all cities outside of Luthadel are forbidden from having walls, Fadrex City has a natural rock formation that makes it very defensible. Lord Cett made this city his base after the fall of the Lord Ruler for this very reason.

text: The nobility are the descendants of the early supporters of the Lord Ruler. The Lord Ruler gave them the gift of Allomancy because of their support, through a substance that exists only in the Well of Ascension. The Allomantic power has been passed down through the generations, but their Allomantic gifts have grown weaker over the years. "Mistings" have only one of the many Allomantic powers, while "Mistborns" have all the powers. At first there were few Mistings, but now Mistings far outnumber Mistborn. Allomancy is the main reason the interbreeding of nobles and skaa was made illegal by the Lord Ruler. The Lord Ruler had more control over the Nobles, so he didn't want the skaa to have Allomancy. Skaa are the descendants of the people who did not support the Lord Ruler when he first came to power. During the reign of the Lord Ruler, they were oppressed slaves treated brutally, with the law stating that they belong to the Lord Ruler but are loaned to the nobility for work. There were multiple skaa rebellions over the centuries, but they never came close to succeeding. All skaa Allomancers have some noble blood.

text: Before the Ascension of the Lord Ruler, weapons technology had progressed to the invention of gunpowder. At the beginning of his reign, the Lord Ruler deliberately suppressed knowledge of gunpowder and most other advances. This was done to prevent technology undermining his military strength and being used against him in rebellions. This left archers as the only long-range military option, and it left skaa rebellions at a disadvantage because archers require considerable training. The only major advance since the Lord Ruler's reign started, is the invention of canned food.

text: Kandra are highly intelligent life forms without distinct shape, physically resembling Mistwraiths in their natural form, however, they are shapeshifters. The prime function of the kandra are as spies, because of their notable ability to imitate any being. They can consume dead creatures, memorizing and replicating the physical traits perfectly. The First Generation of kandra were converted by the Lord Ruler, from pre-Ascension Terris Worldbringers, the sect of spiritual leaders and Feruchemists, resulting in the kandra calling him "Father".[13][14] Worldbringers mainly used their Feruchemical abilities creating copperminds to store knowledge as religious philosophers and scholars.

text: Mistwraiths are concentrated mistforms and mindless scavengers with the ability to add the bones of creatures they consume to their own forms. They are part of the reason why Skaa fear the mists. However, mistwraiths are relatively harmless. Named the Unbirthed by Kandra, the Mistwraiths can become Kandra. Koloss are of Ruin, and are violent creatures that kill with superhuman strength. They grow to a maximum height of about 13 feet, at which point their hearts cannot support their bulk and they die. They only have two emotional states: boredom and rage.

text: The three Metallic Arts symbolize the three Realms of Existence: the Cognitive Realm, the Physical Realm and the Spiritual Realm. Allomancy is of Preservation. In the case of Allomancy, net power is gained. It is provided by an external source, Preservation's own energy. Hemalurgy is of Ruin. It destroys. By taking abilities from one person and giving them to another—in reduced amounts—power is actually lost. In line with Ruin's own appointed purpose—breaking down the universe into smaller and smaller pieces—Hemalurgy gives great gifts, but at a high cost. Feruchemy is the power of Balance. Of the three powers of the metallic arts, only Feruchemy was known to men before the conflict between Preservation and Ruin came to a head. In Feruchemy, power is stored up, then later drawn upon. There is no loss of energy—just a change in the time and rate of its use.[15] Terrismen or Terriswomen with Feruchemical abilities are called Keepers. Not all Terris were Feruchemists, only very few. Each Keeper has a specific field of knowledge on which they focus, but all Keepers carry all of the previous Keeper's knowledge.

text: The term "Twinborn" was not introduced until the fourth book. A Twinborn is a person with one Allomantic power and one Feruchemical power. There is no relation between the Allomantic and Feruchemical metals of a Twinborn and most of them have different ones. A Twinborn having the same Allomantic and Feruchemical affinities significantly enhances both, even if the abilities themselves are unrelated.[16] It also allows Compounding, where an allomancer burns a metalmind which provides significantly more feruchemical effect than the charge of the metalmind.[17]

text: Preservation and Ruin are the two opposing gods of the Mistborn world, Scadrial. They are described as Shards of Adonalsium[citation needed]; fragments of the power of creation. Preservation and Ruin agree to a pact between gods, with an initial stalemate between them, each aware that only together could they create and achieve their separate goals while knowing they would never gain complete final satisfaction. Preservation could not keep things perfect and unchanging and Ruin could not destroy completely. Ruin is of destruction, without malice, but intent on reducing everything to the molecular level. Imprisoned by Preservation in an attempt to prevent Ruin from destroying the world, Ruin's consciousness was trapped by the Well of Ascension and kept mostly impotent. Ruin's remaining strength enables it with small powers to alter writing and Feruchemical Memories, but not writing inscribed in metal or normal memories. It was Preservation that wanted to create life on Scadrial, but needed Ruin's help to do so. In exchange for Ruin's help, Preservation promised that Ruin would be allowed to destroy everything one day. However, after they had succeeded in creating the world, Preservation reneged on its bargain and sacrificed a significant portion of its power to create the Well of Ascension as a prison for Ruin to prevent the destruction of the world.

text: The Steel Ministry is the name of the religion that the Lord Ruler established for everyone else to worship him. The Lord Ruler allowed the Nobles to control most aspects of the empire, such as the production of resources, but he used the Steel Ministry to control the Nobles. The Steel Ministry had two groups of people who used to control different aspects of society; Steel Inquisitors and Obligators. Inquisitors are creatures of Ruin; their powers gained through Hemalurgy. An Inquisitor is created when several Hemalurgic spikes are pounded through a Feruchemist or an Allomancer into the body of a human, usually an allomancer or an existing Inquisitor. The obligators were drawn from the ranks of nobles, usually Allomancers and are trained in the arts of bureaucracy and the teachings of the Steel Ministry. They are marked by tattoos which decorate their face and body; the more tattooed an obligator is, the higher his rank. They served as witnesses for every possible legal contract (e.g., business deals and marriages), which meant that they were privy to all happenings among the nobles. Most obligators are mistings with the power of allomancy called a "seeker", meaning that they can burn a metal to see if there are other allomancers nearby. This gave the Lord Ruler great control over the nobility, as any contract not witnessed by one of his obligators, did not officially take place.

text: The Church of the Survivor worships Kelsier, who served as its first martyr. Vin, the Heir to The Survivor and Kelsier's 'disciple', was also worshiped. Kelsier created the Church as the means of spreading Hope for freedom and equality in the Skaa, so they would finally rebel. There are a number of other religions in the series, which are studied for historical and philosophical purposes only. Sazed is a Terris Keeper whose specialty is in pre-Ascension religions. Sazed mentions that the Keepers recorded at least five hundred and sixty-two different belief systems, including sects and branches of the same religions in their metalminds. However, none are currently practiced, as the Lord Ruler suppressed them over the years.

text: Magic[edit]

text: In the Mistborn universe, magic is depicted as a supernatural force harnessed by three distinct disciplines: Allomancy, Feruchemy, and Hemalurgy. All three magic systems are based on metals, which are used by the magician to grant them specific abilities. Their power originates in the Shards, Preservation and Ruin; the two god-like deities that are present in the Mistborn world.

text: In other media[edit]

text: Role-playing game[edit]

text: In early 2009, Brandon Sanderson announced he was working with Crafty Games to release a role-playing game based on the series. While the release date was originally placed as "sometime in 2009", it shifted multiple times[18][19] before being released in December 2011 in PDF, softcover, and hardcover editions.[20]

text: Film[edit]

text: In 2010, Brandon Sanderson optioned the rights to the Mistborn books to Paloppa Pictures LLC.[21] In Q1 of 2014 Paloppa Pictures' option ran out.[22] In October 2016, the rights to the entire Cosmere universe, including the Mistborn series, were licensed by DMG Entertainment.[23] In January 27, 2017, Deadline.com reported that DMG signed F. Scott Frazier as the screenwriter for the adaptation of Mistborn: The Final Empire.[24]

text: Video game[edit]

text: In March 2012, a video game prequel called Mistborn: Birthright was announced slated for a fall 2013 release. The game had been delayed until 2015[25] to take advantage of the PlayStation 4 and Xbox One and then delayed again to Fall 2016.[26][27][28] Sanderson said in a November 2016 Q&A that Mistborn: Birthright is "dead".[29] Developed by Little Orbit, Brandon Sanderson had written the story of the game.[30] On July 24, 2017, an official cancellation of the game was posted by the CEO of Little Orbit, Matthew Scott, on Facebook.[31]

text: Board game[edit]

text: In 2016, a kickstarter campaign raised funds for a board game centered on the Mistborn series called Mistborn: House War.[32] Developed by Crafty Games and designed by Kevin Wilson,[33] House War is the first board game set in the Mistborn world and takes players on an adventure to play the role of leaders of the great noble Houses, struggling to weather the cataclysmic events of the first novel of the series. The game started shipping to backers in late August 2017.[34]

text: Reception[edit]

text: Forbes magazine praises all of the books in the Mistborn series saying, "The narrative is crafted with such bloody precision, it’s nearly impossible to put the books down." [35]

text: Sequels[edit]

text: The original trilogy is the first in what Sanderson calls a "trilogy of trilogies." The original second trilogy was to be set in an urban setting, featuring modern technology, and the third trilogy was to be a science fiction series, set in the far future.[2] Mistborn: The Alloy of Law was set to be a transitional book between the original trilogy and the second trilogy.[36] However, it turned into a fourth series, this time of four books. Sanderson's announcement on August 1, 2012 to write a sequel to Mistborn: The Alloy of Law, titled Mistborn: Shadows of Self,[25] published October 6, 2015, meant Mistborn: The Alloy of Law would not stay a stand-alone novel. However, the series will not take the place of the originally-planned second Mistborn trilogy,[37] but will instead become a spinoff series, with a third book published as Mistborn: The Bands of Mourning and the fourth book under the working title of Mistborn: The Lost Metal.[38]

text: There is no scheduled release date for the contemporary trilogy or the science fiction trilogy.[2]


document_title: Clifford the Big Red Dog (TV series)

question_text: who does clifford the big red dog voice

question_tokens: who does clifford the big red dog voice

root

text: Clifford the Big Red Dog (TV series)

text: Overview[edit]

text: Two 15-minute stories made up each half-hour cartoon. Usually one story featured Clifford and his canine friends, Cleo and T-Bone among them; the other story would focus on Clifford's owner Emily Elizabeth and her friends. During scenes focusing on the dog character's perspective, human speech would replace barking to engage viewers in the storyline from the dogs' point of view.

tag: p

text: Episodes[edit]

text:
Season

Episodes

Originally aired

First aired

Last aired

1

40

September 4, 2000 (2000-09-04)

December 5, 2001 (2001-12-05)

2

25

May 16, 2002 (2002-05-16)

February 25, 2003 (2003-02-25)

tag: table

text: Characters[edit]

text: Dogs[edit]

text:
Clifford the Big Red Dog (voiced by John Ritter; Tom Eastwood in the British version): A giant red Labrador Retriever/Vizsla cross. The depiction of Clifford's size is inconsistent; he is often shown as being about 25 feet tall (7.6 m) from paws to head, but can appear far larger. The character is based on the imaginary friend of creator Norman Bridwell's wife.[6] Clifford is devoted to his owner Emily Elizabeth. He is friendly, shy, lovable, loyal, gentle and helpful but sometimes gets into trouble because of his size, or is tempted into trouble by his friends and those he meets. Despite being the protagonist, he seldom has episodes focusing on him, usually serving as the voice-of-reason for his friend's adventures.
Cleo (voiced by Cree Summer; Regine Candler in the British version): An energetic and playful, yet selfish and mischievous purple poodle with a tendency to not tell the truth. Her catchphrase is "Have I ever steered you wrong?" which she inadvertently does immediately after. She is one of Clifford's best friends. Her owner is Mrs. Diller.
T-Bone (voiced by Kel Mitchell; Benjamin Small in the British version): A male yellow and orange bulldog with a large appetite. He is often cowardly, clumsy, and cautious, but does have his moments of bravery. He is one of Clifford's best friends. T-Bone is in love with Mimi, another dog who visits from time to time. His owner is Sheriff Lewis.
T-Bone had a best friend named Hamburger (voiced by Kel Mitchell's longtime comedy partner Kenan Thompson) who moved away before Clifford arrived.
Mac (voiced by Cameron Clarke): A male blue greyhound with an inflated sense of self-importance, who shifts between aloofness and wanting to be part of Clifford, Cleo, and T-Bone's circle of friends. Mac competes in dog shows. He can be vain, bossy and selfish. However, he appears to be devoted to his owner Jetta. It is revealed in a few episodes that his name is short for Machiavelli.

tag: ul

text: Humans[edit]

text:
Emily Elizabeth Howard (voiced by Grey DeLisle; Joanna Ruiz in the British version): Clifford's eight-year-old[7] owner. A friendly, curious, and helpful girl. The best skater on the island, and also very good at soccer. Emily Elizabeth adopted Clifford when he was a very small puppy, when her parents gave him to her on her 6th birthday.[8] Emily's love apparently caused Clifford to grow enormous, thus starting their new lives on Birdwell Island. Just like Clifford, she rarely has episodes about her and ends up being the voice of reason. Emily was named for creator Norman Bridwell's daughter and based on the imaginary adventures of Bridwell's wife.[6]
Caroline Howard (also voiced by Grey DeLisle): Emily Elizabeth's mom
Mark Howard (voiced by Cameron Clarke): Emily Elizabeth's dad
Charley (voiced by Gary LeRoi Gray): Emily Elizabeth's best friend and the best soccer player on the Birdwell Birds (the school soccer team). He lives on a houseboat with his father, who owns a restaurant.
Samuel (voiced by Terrence C. Carson): Charley's father and the Jamaican owner of Samuel's Fish and Chips. He is a great storyteller and runs most of the pier.
Jetta Handover (voiced by Kath Soucie): Mac's owner. She is a wealthy, self-centered friend of Emily Elizabeth who is often oblivious to others' feelings. She is often shown leading parades and competing in talent shows as a majorette. Jetta often claims her accomplishments are bigger or better than others' and finds herself humbled when she aims too high to the point where she needs help. Her mother owns one of the island stores and seems somewhat oblivious to Jetta's behavior. She often appears to dislike Clifford, criticizing him for minor accidents caused by his size, but occasionally she will show that she really does like him.
Cosmo Handover (voiced by Debi Derryberry) is the infant brother of Jetta. He is first seen in the episode "And Baby Makes 4".
Vaz (voiced by Ulysses Cuadra): Somewhat clumsy and shy boy who is friends with Emily Elizabeth and Charley.
Sheriff Lewis (voiced by Nick Jameson): T-Bone's owner. The island's sheriff and the soccer coach. He feeds T-Bone often, (explaining why T-Bone is overweight).
He had a best friend named Deputy Wilson who moved away with T-Bone's best buddy, Hamburger.
Ms. Diller (voiced by Cree Summer): Cleo's owner.
Horace Bleakman (voiced by Earl Boen) lives with his wife Violet. He is often grumpy and impatient about the noise and mess Clifford inadvertently causes, but he is still a good neighbor and helps Clifford and the others from time to time.
Violet Bleakman (voiced by Edie McClurg) is the first neighbor of the Howards to introduce herself. She is a little more nice, calm, and patient than her cranky husband Horace.
Pedro and Victor (both voiced by Tony Plana) are dock workers who help unload the boat in "Welcome to Birdwell Island".

text: Production[edit]

text: This series was produced by Mike Young Productions and Scholastic Studios.

text: Setting[edit]

text:
Birdwell IslandSeries
Clifford the Big Red DogType
IslandFirst appearance
"My Best Friend"Last appearance
Clifford's Really Big Movie

text: The TV series takes place in the fictional island of Birdwell Island, where Clifford lives. The name is inspired by Norman Bridwell, the author of the books, but the letters I and R are switched. It is based on Martha's Vineyard, where Bridwell lived.[9]

text: Emily Elizabeth used to live in an apartment in New York City, but she moved away with her parents and Clifford to Birdwell Island because her mother told her that a small apartment is no place for a big dog like Clifford.

text: Format[edit]

text: The series has at least 5 segments in the show, which are:

text:
Theme Song
1st Story - The opening theme is followed by the first central story, which is about the dogs, and a problem they face.
Storytime with Speckle - Between the first and second story, Emily Elizabeth reads Clifford the Speckle Story, a small 60 seconds (approximately) time filler about a fictional dog (Speckle), and his animal friends.
2nd Story - This is followed by another central story, about Emily Elizabeth and her friends.
Clifford's Big Ideas - Before the credits, another 30-second short takes place called Clifford's Big Ideas. The short is basically an animation of an etiquette, a proverb, or basic truth such as "Play Fair", "Help Others", etc., with narration by Emily Elizabeth.

tag: ol

text: Broadcast[edit]

text: Clifford The Big Red Dog is shown on BBC One and Tiny Pop in United Kingdom Replacing the American cast with British actors.

text: 2018 reboot[edit]

text: A reboot was announced on May 16, 2018 by Scholastic, and will premiere in late 2019.[5] Scholastic, Brown Bag Films and 100 Chickens will produce the series.[citation needed]

text: In other media[edit]

text: This section does not cite any sources. Please help improve this section by adding citations to reliable sources. Unsourced material may be challenged and removed. (July 2018) (Learn how and when to remove this template message)

text: Direct-to-video[edit]

text: In 1988, before the television series, six direct-to-video episodes based on the Clifford the Big Red Dog children's book series by Norman Bridwell, were released on videocassette by Family Home Entertainment, The Scholastic Learning Library, Nelvana, Wang Film Productions Co., Ltd., and Mendelson-Melendez Productions. The animation for direct-to-video series, came from the Peanuts cartoon team of Lee Mendelson and Bill Melendez, giving them a look similar to the Peanuts cartoons, in contrast to the later television series which was animated by Film Roman Studios. Brent Titcomb voiced Clifford in the videos, and Alyson Court voiced Emily Elizabeth.

text: Film[edit]

text: In 2004, Warner Bros. Pictures distributed a feature-length animated film based on the show titled Clifford's Really Big Movie. It was about Clifford, Cleo and T-Bone joining an animal show to win a lifetime supply of dog food to provide for Clifford. This was John Ritter's last film as he died on September 11, 2003, after completing voice work for the film. The film was dedicated to his memory. The movie also stars Wayne Brady as Shackleford the Ferret, Judge Reinhold as Amazing Larry, John Goodman as George Wolfsbottom, and Jenna Elfman as Dorothy the Cow. The film also serves as the series finale.

text: Video games[edit]

text: Original series[edit]

text:
Clifford's Reading
Clifford's Thinking Games

text: Modern series[edit]

text:
Clifford's Learning Activities
Clifford's Musical Memory Games
Clifford's Phonics
Clifford's Big Puzzle Game (A Wendy's Kids' Meal DVD game, available for a limited time only)


document_title: Melissa Francis

question_text: little house on the prairie melissa francis character

text: Melissa Francis

text: Education[edit]

text: Born and raised in Los Angeles, Francis graduated from Harvard University in 1995 with a Bachelor of Arts degree in economics and served as executive editor of The Harvard College Economist magazine. She was also the captain of the Harvard Polo Team.

text: Career[edit]

text: Acting[edit]

text: Francis started her acting career on television before her first birthday, first appearing in a Johnson & Johnson shampoo commercial at 6 months of age. She was known for her role as Cassandra Cooper Ingalls on Little House on the Prairie, for two seasons.[2][3] Other television appearances include two series regular roles: Morningstar/Eveningstar and Joe’s World, and three films including Man, Woman and Child, where she played Paula Beckwith. She has also had appearances in the television series St. Elsewhere in 1986 and the 1988 film Bad Dreams, where she played young Cynthia. Melissa appeared in nearly 100 commercials during her acting career. She is reportedly the inspiration for the fictional character Avery Jessup (conceived of and played by Elizabeth Banks) in the show 30 Rock,[4] although Banks herself has denied this.[5]

text: Television journalist[edit]

text: In January 2012, Francis became a financial news reporter and anchor for Fox Business Network.[6]

text: Previously, she was a financial news reporter and anchor for CNBC. She originally provided live hourly reports from the New York Mercantile Exchange on trading in crude oil futures contracts.

text: Prior to CNBC, Francis was a correspondent for CNET's broadcast unit, where she covered finance, technology and consumer products.[7]

text: In 2014, Francis became a recurring co-host of Fox News Channel's talk and news commentary program, Outnumbered.[8] In addition, she also anchors FNC's Happening Now newscast.

text: Writer[edit]

text: Francis authored a book in November 2012, Diary of a Stage Mother's Daughter: A Memoir, concerning the trials, tribulations and joys of having an overbearing mother;[9] and in April 2017, published Lessons from the Prairie, relating childhood experiences from the show as applied to her adult life.[10]

text: Filmography[edit]

text: Film[edit]

text:
Year
Title
Role
Notes

1979
Scavenger Hunt
Jennifer Motley

1983
Man, Woman and Child
Paula Beckwith

1988
Bad Dreams
Young Cynthia

2009
Race to Witch Mountain
TV reporter
Uncredited

2012
Dictator, TheThe Dictator
Local News Reporter

text: Television[edit]

text:
Year
Title
Role
Notes

1974
Ghost of Flight 401, TheThe Ghost of Flight 401
Kid
TV film

1979
Champions: A Love Story
Sally
TV film

1979
Son-Rise: A Miracle of Love
Thea
TV film

1979–80
Joe's World
Linda Wabash
Main role (11 episodes)

1980
Mork & Mindy
Little Mindy
Episode: "A Mommy for Mindy"

1980
Galactica 1980
Little Girl
Episode: "Galactica Discovers Earth Part II And III"

1980
When the Whistle Blows
Deenie
Episode: "Love Is a Four-Letter Word"

1981
Midnight Lace
Cathy, age 11
TV film

1981
Gun in the House, AA Gun in the House
Diana Cates
TV film

1981–82
Little House on the Prairie
Cassandra Cooper Ingalls
Main role (21 episodes)

1984
Something About Amelia
Beth Bennett
TV film

1985
Hotel
Jodi Abbott
Episode: "Rallying Cry"

1985
CBS Schoolbreak Special
Tina
Episode: "The War Between the Classes"

1986
St. Elsewhere
Cynthia
Episode: "Family Affair"

1986
Morningstar/Eveningstar
Sarah Bishop
Main role (7 episodes)

1988
Year in the Life, AA Year in the Life
Eunice
Episode: "Common Ground"

1989
ALF
Miss Williams
Episode: "Baby, Come Back"

1990
Hardball

Episode: "A Death in the Family"