document_title: Minecraft: Story Mode

question_text: minecraft story mode season 2 epesode 2 release date

text: Minecraft: Story Mode

text: Gameplay[edit]

text: Minecraft: Story Mode is a episodic interactive comedy-drama point-and-click graphic adventure video game. Similar to Telltale Games's other games, it was released as a number of episodes. Players can collect items, solve puzzles, and talk to non-player characters through conversation trees to learn about the story and determine what to do next. Like other ones of Telltale Games's games, decisions that the player makes will impact events in both the current episode and later episodes.[16] However, unlike Telltale Games's previous games, which tend to carry more mature or emotional overtones (including the death of major characters), Minecraft: Story Mode is intended to be a family-friendly title. As such, the decisions are intended to be pivotal and emotional, but not involve mature imagery or themes.[16] Elements of crafting and building, central to Minecraft, were included in the gameplay.[16][17] The game includes combat and other action sequences, carried out through both quick time events, similarly to Telltale Games's other episodic games, and more arcade-like controls, such as steering around debris on a road.[17][18]

text: Synopsis[edit]

text: Setting[edit]

text: Minecraft: Story Mode takes place in an interpretation of the world of Minecraft. The main character, Jesse, is a passionate newbie Minecraft player who sets out on a journey with their friends within the world of Minecraft to find The Order of the Stone (Gabriel, Ellegaard, Magnus, Soren) – four legendary adventurers who saved the Minecraft world.[19] The game includes settings that are normally difficult to access from within Minecraft, including the Nether, The End,[19] and the Far Lands.[citation needed]

text: Characters[edit]

text: The player can customize Jesse, including choice of gender and skin tone. Jesse is voiced by Patton Oswalt if male and by Catherine Taber if female.[20] Other characters within the Minecraft world include the humans Petra (voiced by Ashley Johnson)[17] Axel (Brian Posehn), Olivia (Martha Plimpton), Lukas (Scott Porter), Maya, Ivy, Fangirl (GK Bowes), Owen (Owen Hill), Gill (Phil LaMarr), Aiden, Otis (Matthew Mercer), Ivor Sigge (Paul Reubens), Usher (Jason 'jtop' Topolski), Fanboy (Billy West), Lydia (Lydia Winters), the Announcer (Erin Yvette), Jesse's pet pig Reuben (Dee Bradley Baker) and the four Order of the Stone members: Gabriel the Warrior (Dave Fennoy), Magnus the Rogue (Corey Feldman), Ellegaard the Redstone Engineer (Grey Griffin), and Soren the Architect (John Hodgman). Stauffer said that the human characters as a whole represent the different types of gamers who play Minecraft.[19] Billy West narrates the story.[21][22][23]

text: Plot[edit]

text: This is a broad overview of the plot. Certain decisions made by the player will alter details of specific events.

text: Season 1 (2015-16)[edit]

text: The Order of the Stone (Episode 1)[edit]

text: Young builder Jesse, his friends Olivia and Axel, and their pet pig Reuben go to the Endercon building competition, which they lose every year to a rival team called the Ocelots. Despite this, they manage to build an impressive contraption (determined by the player), which Ocelot member Aiden jealously sabotages, scaring off Reuben. Jesse goes after Reuben, and the two are saved from mobs by their friend Petra, who convinces Jesse to help her with a business deal: selling a Wither skull for a diamond.

text: Back at the competition (which the group either wins or loses, depending on whether Jesse let his friends help them search for Reuben) the deal goes bad when Ivor, the man Petra sells the skull to, rips her off and flees. Jesse and Petra, joined by Axel, Olivia and the sympathetic0 Ocelot leader, Lukas, follow Ivor into an underground laboratory. There, they discover him making a Wither, an incredibly dangerous creature, but are unable to stop him. The creature attacks the event and targets Gabriel, a member of the legendary Order of the Stone, whom Ivor seems to know. Ivor loses control of the Wither, which, with the power of the special 'command block' implanted in the Wither's chest, transforms into an advanced, more horrific version of itself, called 'The Wither Storm'. It then destroys the town, forcing the group to escape into Gabriel's fortress, where Gabriel sends Jesse's group to find Order members Magnus and Ellegaard, and gives them an amulet to guide them. They head into the dangerous Nether, leaving Petra and Gabriel behind in the process (one of them being sucked into the Wither Storm, depending on your choices).

text: In the Nether, Jesse's group finds a train track left by the Order, and goes to the Overworld, where the group decides to bunk for the night. Axel has an unexplained bitterness towards Lukas, and Jesse must choose who they will side with. The next morning, the group arrives at the Order Fortress, where they discover that Ivor had actually been a member of the Order, but had been inexplicably kicked out. They later find a contraption that, when hooked up to the amulet, shows on a map the current locations of the members of the Order. Lukas decides to stay and fortify the fortress, and asks that one of the four stay with him. The player then has a choice: to go with Axel to get Magnus, or with Olivia to get Ellegaard. As Jesse and Axel/Olivia prepare to leave, the Wither Storm approaches.

text: Assembly Required (Episode 2)[edit]

text: Jesse and Axel/Olivia head to Boom Town/Redstonia to recruit Magnus/Ellegaard to help them. After successfully getting Magnus/Ellegaard to join them (with different mishaps), they return to the temple to discover that Olivia/Axel (whoever didn't accompany Jesse) has subsequently retrieved Ellegaard/Magnus (whichever one Jesse did not personally find), and are now reunited with either Petra or Gabriel (depending on who Jesse saved before entering the Nether). Returning to the machine, they discover that it now shows the location of the last, long thought lost member, Soren, as well as Ivor, who is heading towards him. Ellegaard reveals that she and Soren had been building a "Formidi Bomb" (an incredibly powerful explosive), and proposes this as a solution to the problem of the Wither Storm. The group leaves to find Soren and his secret lab. There, Jesse, Lukas and Reuben find a massive herd of endermen. Magnus and Ellegaard (who clearly don't get along well) depart in two different directions to find the "F-Bomb". Jesse and Petra/Gabriel follow one, while Lukas, Olivia and Axel follow the others. As they walk, Petra/Gabriel reveals to Jesse that, despite his saving him/her, they have "Wither Sickness", which gets worse by the minute. Eventually, they confront Ivor, but he taunts them, saying that the Order will be unable to do anything to stop him, then escapes.

text: The Last Place You Look (Episode 3)[edit]

text: The group is trapped (Ivor's doing in the prior episode). They manage to escape, but end up in the foreboding End. There, they spot Soren and follow him into his massive house, where Jesse finds him researching the dangerous Endermen. Jesse convinces Soren to help destroy the Wither Storm using the incredibly powerful Formidi Bomb, just as the Wither Storm attacks. They return to the surface, where they reunite with Magnus and Ellegaard. Soren asks for a volunteer to set off the Formidi-Bomb, reminding them that the bomb will go off seconds after being made. This task falls on Jesse's shoulders. Accepting either Magnus or Ellegaard's armor, Jesse constructs and uses the Formidi-Bomb, and survives, but Magnus/Ellegaard (whoever gave Jesse the armor) is killed by an attack from the Wither Storm. The Formidi-Bomb destroys the Wither Storm, freeing the citizens it ate, including a now amnesiac Gabriel or Petra. Unfortunately, due to the bomb not reaching the Command Block keeping it alive, the Wither Storm reforms, having split apart to make three Wither Storms, forcing everyone to flee.

text: A Block and a Hard Place (Episode 4)[edit]

text: The group is forced to flee the new Storms. They then encounter Ivor, who wants to fix his mistake and offers a solution: using a book of enchantments he has at his house in the Far Lands that can enchant a weapon so powerful it can destroy the command block. The group (possibly Axel, Lukas and the sick member) goes to Ivor's house, where they learn that the story of the Ender Dragon battle that made the Order famous wasn't entirely true: Soren just used the Command Block to glitch the Ender Dragon out of existence. Ivor left the Order in disgust and summoned the Wither Storm to show the world who the Order really are: liars and frauds.

text: Despite this shocking truth, Jesse constructs the weapon which, with the unwitting help of the Endermen, they use to enter the Wither Storm and destroy the Command Block, though Reuben is fatally wounded in the process and dies shortly after. As the world praises the new heroes, Jesse convinces Gabriel, who now cured (same with Petra), to either tell the truth about the Order's past or continue keeping it a secret. Either way, Jesse and their friends are then made the famous New Order of the Stone.

text: Order Up! (Episode 5)[edit]

text: Sometime later, the New Order goes, on a tip from Ivor, to a temple where they discover a mysterious enchanted flint and steel. Outside the temple, they're accosted by Aiden, who usurped Lukas as the new leader of the Ocelots (now going by the "Blaze Rods") and is bitter towards the fame the New Order has attained, though they manage to chase him and his lackeys away. Back in town, the group shows their found loot to Ivor, who reveals the enchanted flint and steel to be the key to the Eversource, a source of unlimited building power. Returning to the temple, Jesse, Petra, Lukas and Ivor find a portal, which Jesse activates with the flint and steel. Unfortunately, the Blaze Rods surprise them and enter the portal first.

text: Pursuing them, the group ends up in a sky dimension, where they have to build a bridge with dirt. They come to Sky City, a metropolis island in the clouds, where building is strictly regulated by the town's stern Founder. Unluckily for the group, Aiden gets to the Founder first and tricks her into turning the whole town against the Order. Though Ivor and Lukas are captured, Petra is saved by Milo, a barman and the leader of an underground resistance called Build Club (Jesse's decisions choose who he goes with). They are quickly reunited, and soon find the Eversource, revealed to be a chicken which lays spawn eggs.

text: The group is then attacked by the Founder and Aiden, only for him to betray her and knock her, Jesse and possibly Lukas over the side. They land safely on land below, which is surprising to the Founder, as she thought there was nothing but an abyss. She and Jesse (Lukas will sit this out, feeling weak from fighting Aiden in the palace) build a tower back to Sky City, which is now overrun with monsters Aiden summoned from spawn eggs laid by the Eversource chicken. Though Jesse defeats Aiden and his crownies, the city is lost and the remaining townsfolk get into a waterfall and flow safely down to the land below. After deciding what to do with Aiden and the Eversource and how the new government should be run, Jesse and the group use a portal they and the Founder discovered while building the tower to return home, only to find themselves in a corridor filled with portals.

text: A Portal to Mystery (Episode 6)[edit]

text: After entering one of the portals, Jesse, Lukas, Petra and Ivor end up in a world very similar to their own, except there are two moons, and everything appears swampy. After reading an invitation and escaping a massive horde of zombies, they end up in the mansion of other invitees, who end up to be five well-known Minecraft YouTubers: CaptainSparklez, StampyCat, DanTDM, LDShadowLady and StacyPlays, as well as two other fictional ones: TorqueDawg and Cassie Rose. They are revealed to be just as oblivious to this place as the New Order, since portraits of the Youtubers and the Order somehow appeared in the house. While meeting Sparklez and TorqueDawg, all lights go out and TorqueDawg is mysteriously killed by a trap with poisoned arrows .

text: Through a series of investigation, causing the death trap of CaptainSparklez, right after his announcement of the fact that the murderer (who referred to him/herself as the 'White Pumpkin') was killing them off for the enchanted flint and steel (such as the one as Jesse has), as well as the death of Lizzie/Dan, the majority of the Youtubers point the evidence at Lukas, but Petra and Jesse fiercely disagree. The two, along with Stampy, (who then reveals that he had an enchanted flint and steel), prove that Cassie Rose was the White Pumpkin, who then accidentally sets off one of her own traps and dies. Jesse, Petra, Ivor, and Lukas peacefully depart with the remaining Youtubers. The New Order walks over to an unlit portal frame, and attempt to use the flint and steel on it, and open another portal back to their home.

text: Though the flint and steel had the power to send them back to their world, it is revealed that the portal was a trap from Rose, who was not dead. While she threatens them with Endermites, Jesse is able to defeat her with his sword and his own collection of Ender pearls and leaves her to be eaten by the Endermites, while Jesse and his friends return through the real portal, although it is unknown whether they return home or not.

text: Access Denied (Episode 7)[edit]

text: Back in the portal hallway, Petra, who is bitter towards Jesse for leading to nowhere in multiple worlds and portals, flees into a redstone portal, concluding that redstone meant "smart people". Jesse, Lukas and Ivor, having no choice, follow her into the portal.

text: Upon arrival, they are taken hostage by a population of players controlled with redstone chips by the psychopathy artificial intelligence computer screen PAMA (Prototype: Autonomous Management Agent), who was created by redstone user Harper but, against Harper's will, controlled the population in order to "make them useful". Wanting to invade Jesse's territory and world, PAMA questions him and takes over Petra and Lukas, allowing it to see what they know. Jesse and Ivor escape PAMA with the help of Harper, who shows them her laboratory, where she reveals that she is an "old builder". They are soon attacked by PAMA controlled monsters, alongside the mind controlled Lukas and Petra. Through a stroke of luck, Jesse manages to destroy the redstone chips controlling some spiders, and either Lukas or Petra.

text: Harper is captured by whoever Jesse didn't free by orders of PAMA, and Harper tells Jesse to find the 'headset'. Eventually, after solving Harper's puzzle, Jesse finds the headset, and wears it. It allows Jesse to take control over and migrate into PAMA-controlled mobs. Eventually finding Harper being captured by PAMA, Jesse is able to free her, only for her to be recaptured, but finds out from her that PAMA's internal redstone heart is supposed to be destroyed. Using one of Ivor's potions, Jesse is able to break into PAMA but is engaged in a fight with either Lukas or Petra before destroying PAMA's heart. After the townspeople are freed from PAMA's possession, they discover that Harper had created PAMA, and immediately hate her for it. Harper accompanies the group to the portal hallway, where she unlocks a stairway with the redstone heart leading to where the 'Old Builders' live, who might be able to help them find their way home, via a "Portal Atlas".

text: A Journey's End? (Episode 8)[edit]

text: Arriving at the Old Builder's village, the five accidentally interrupt a game of spleef hosted by the Old Builders; Hadrian, Mevia and Otto. Lukas and either Ivor or Petra (whoever Jesse doesn't choose to help) are seemingly killed, but respawn to be sent to the Nether mines, where other losers of the Old Builder's games are sent. Jesse strikes a deal with Hadrian: if Jesse wins the games, they get the Portal Atlas and go home. In the village, Harper explains to Jesse that Hadrian and Mevia began to force players from other worlds to play the games - they would only be free if they won the games, which was virtually rigged.

text: After freeing Lukas and his other companion from the mines, Jesse successfully completes the second game, despite Hadrian sending the green team to eliminate Jesse. Ivor/Petra (whoever Jesse saved) are killed, but quickly respawn. Harper convinces sympathetic Old Builder Otto to help Jesse. Hadrian reveals to Jesse that he kept Olivia and Axel captive using the Atlas, and makes another deal: If Jesse loses the games, Olivia, Axel, Petra, Lukas, Ivor and Reuben (Hadrian confused the latter with the EnderCon Usher) can go free while Jesse stays imprisoned. Otherwise, everyone stays imprisoned.

text: The next day, on the third task, Jesse eventually convinces the other teams to cooperate and rebel against Hadrian and Mevia by all winning. Otto accepts this victory, but Hadrian and Mevia trap him and most players, and kill Jesse, and the player respawns in the respawn area, where Emily, leader of the green team, Olivia, Axel, Petra, Lukas, Harper, and Ivor have stolen items for Jesse to defeat the Old Builders. The plan is successful, and they eventually receive the Atlas from Otto. Back in the Portal Hallway, Otto plans to work on making the games fun again. Harper and Emily either return home, stay in the games, or leave with the Order (Jesse's suggestion), and the Order of the Stone return home. There, after Jesse shows Axel and Olivia their cool new artifacts (the Flint and Steel, the Eversource Crown, the White Pumpkin Head, the Redstone Heart, and the Atlas). Ivor takes the enchanted flint and steel and the Atlas, in which Jesse either decides to go after him or trust him with their new treasure.

text: Season 2 (2017)[edit]

text: Hero in Residence (Episode 1)[edit]

text: Lukas narrates a novel about Jesse and their friends' adventures and their popularity. As he finishes, Jesse, Axel, and Olivia provide feedback for the novel. Along with Radar, Jesse's new assistant, the five leave the Order's palace to prepare for Founding Day celebrations throughout the world. Radar stays with Jesse to help with various tasks in Beacontown. Afterwards, Jesse heads to the mines to meet Petra, who has been sent to find a mysterious creature by Stella, the leader of a rivaling city, "Champion City", who has Petra's golden sword.

text: In the mines, Jesse and Petra fight off zombies, then race through the mine shaft to find the creature, which turns out to be a llama named Lluna. They capture the llama, and also find a strange gauntlet on top of a pyramid that whispers Jesse's name. The pyramid collapses and reveals a bottomless pit. They close off the pit and escape. Back on the surface, Jesse leaves a warning sign, and they head to Champion City to take the llama to Stella. The two meet Stella and give the llama back to her. Stella informs Petra that the "adventure" was a scam and doesn't return the sword. The two decide to steal the sword back. Once they reach Stella's treasure room, they find that the sword is missing. Stella shows up, accepts defeat after inadvertently revealing she's a fan of Jesse, and gives the sword back.

text: As they head back to Beacontown, the bottomless pit blows open and spews out charged creepers. They fight them off before sealing it again. They head straight to Beacontown to meet Jack, a former treasure hunter. Jack talks to Jesse about the gauntlet, and introduces them to Nurm, Jack's map-maker. The four get some armor from the Order's palace, and head to an ocean temple. As they travel, Jack informs them how the ocean monument is run by "the Admin", a being of infinite power. They suit up in water helmets, and swim to the ocean monument. Jesse completes a door frame, and frees Vos, Jack's old friend. Jack is surprised that Vos is alive, and the five reach the main part of the temple. They find the two structure blocks, and pick one. After fighting off stone guards, including the Admin, the five then escape back to Beacontown. The group close the pit with the structure block, and celebrate Founding Day. As the celebration starts, the Admin goes after Jesse, vowing to demolish them. While Lukas is at his house finishing his novel, he sees the Admin approaching Beacontown, he suits of and rides off to help Jesse.

text: Giant Consequences (Episode 2)[edit]

text: The Admin meets Jesse at Beacontown, and the two fight, damaging Beacontown in the process, He uses a giant clock to turn day into night so that monsters would invade the city. The Admin also swallows the structure block. Just as The Admin is about to swallow Jesse whole, Lukas distracts him with a bow to the eye, and saves Jesse. Jesse then realizes that the symbol on The Admin's head was the same symbol shown on the back of the Prismarine Golems at the ocean temple, and Jesse realizes that destroying the symbol is the only way of destroying the Admin. Jesse takes Lukas' horse, climbs up the Admin, and kills it, dropping a giant clock, which Jesse uses to make the sun come up.

text: In the aftermath, Jesse and others are doing all they can to rebuild Beacontown, Jesse gives Radar the title of "Clockmaster", which basically involves watching a giant clock all day. Jesse then meets up with Jack and Vos, who unintentionally spill that they are about to go on a new adventure with Nurm and Petra. Suddenly, Jesse and Petra see snowflakes falling in Beacontown, and one of them ends up melting inside the gauntlet, revealing the Admin to be a snowman. The snowman then gives Jesse a challenge: Beacontown will remain dark and surrounded by hostile mobs until Jesse reclaims the giant clock, which the snowman says is "at the tippy top of my awesome, fantastic, super-deadly icy palace of despair". Jesse and the others fight off numerous monsters and zombies, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the ice palace. On the way to the ice palace, the group encounter Lluna and Stella, once again talking about their "rivalry". The group ignore her, and she eventually tags along with them in order to "keep an eye on them".

text: At the ice palace, the snowman drops the group into the pit, and Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snowman once more, giving the group several challenges, such as a shooting gallery, parkour, and a fight with a giant snow golem. Nonetheless, the Admin insists that only one person is supposed to win, and throws Radar/Jack into another challenge, with Vos randomly disappearing. The group then mine their way out with a diamond pickaxe and face numerous Snow Endercreepers. Jesse can then choose whether Petra or Jack should get the clock, and whether Stella should come along or leave her be. Petra/Jack makes it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, it is revealed that Vos was actually the Admin the entire time as the real Vos died years ago, and he is convinced on partnering up by Stella. The Admin then transports the gauntlet to whoever destroyed the clock & proceeds to teleport Jesse to a jailhouse.

text: Jailhouse Block (Episode 3)[edit]

text: Jesse arrives at the "Sunshine Institute", an underground prison where the Admin likes to keep people that he detests & their loved ones as prisoners, as well as people meant to act as guards. Jesse immediately tries to escape with help from Jack/Petra (who was not chosen as a champion) where they discover that the prison is in the middle of a labyrinth filled with dangerous monsters. They are immediately apprehended and sent back to the prison. Jesse meets the Warden, a former "Guest" (prisoner) that was promoted, who proceeds to torture Radar in order to coerce Jesse into becoming an "Associate" (Guard), which Jesse can either accept this new role or refuse it. If he accepts the role he will be an Associate, but if not the Warden will break Radar's glasses and give him a black-eye. They also discover that Stella is also an Associate of the deeper floor. After hearing of an attempted escape from Prisoner X, they discover that they need her help in order for them to get out of there.

text: As an Associate/Guest, Jesse will find another Guest's secret stash, a Mooshroom. Once the Warden finds out, he will ask Jesse to shear the mushrooms from the Mooshroom to change it back to a regular cow promising a promotion to the lower depths if he obeys. If he shears the cow, Jesse will be promoted to an associate in the lower depths (Jack/Petra, Nurm & Radar will cause trouble to be demoted to follow you), but upon refusal, Jesse and his friends will be demoted to the lower depths as guests. Once in the lower levels, Jesse asks assistance from Stella to make a lever to open Prisoner X's cell. You can either promise to help her escape as well or not. After successfully opening the gate to Prisoner X's cell, the Admin shows up, fires the Warden, and forces Jesse a Jack/Petra (whoever became the champion in the previous episode) to fight to the death, but they instead cooperate to try and attack the Admin. Annoyed by this he abandons the Sunshine Institute. Before leaving, however, the Admin comes up with a new plan to impersonate Jesse and take over his perfect life in Beacontown and proceeds to take Stella with him.

text: They proceed to Prisoner X's isolated cell, which is rigged to explode if no one is standing on at least one stone pressure plate, which means that either Nurm or Lluna (Stella's llama) need to be left behind so that they can escape. After their escape they learn that Prisoner X, whose real name is Xara, is a former Admin. They were told that Xara and another Admin named Fred fought Romeo (the Admin's real name) for control of the world, but Fred was killed and Xara's powers were taken away.

text: After fighting through the monster-filled labyrinth, Jesse decides to choose to help Xara when she ditches him, or to leave her to fend for herself. Whatever the player choose they will meet up with her at the base of a Diamond Tower. Xara explains that there is a passageway beneath the tower and they need to dig into the bedrock to escape, she also explains that the secret to rid Romeo of his abilities also lies there as well. They enter the passageway, but the audience sees that there is a giant Enderman in the passageway. Romeo, in Jesse's form, proceeds to give the Order of the Stone's Amulet to an armored assailant to try and hunt down Jesse and his friends.

text: Episodes[edit]

text:
Season
Episodes
Originally aired

First aired
Last aired

1
8
5
October 13, 2015 (2015-10-13)
March 29, 2016 (2016-03-29)

3
June 7, 2016 (2016-06-07)
September 13, 2016 (2016-09-13)

2
5
July 11, 2017 (2017-07-11)
TBA

text: Season 1 (2015-16)[edit]

text: The main Minecraft: Story Mode game was separated into five episodes for Season 1, released in one month intervals. Three additional episodes were later released.

text:
No.
overall
No. in
season
Title
Directed by
Written by
Original release date

Main

1
1
"The Order of the Stone"
Dennis Lenart and Graham Ross
Michael Choung and Laura Jacqmin
October 13, 2015 (2015-10-13)[1]

While at Endercon, Jesse, Olivia, Axel, Reuben, Petra, and Lukas instantly face a creature named the Wither Storm, a world-threatening monster. It is up to Jesse and his/her friends to reassemble the Order of the Stone, a group of adventurers and so-called slayers of the Ender Dragon.

2
2
"Assembly Required"
Jason Latino
Joshua Rubin, Eric Stirpe and Timothy Williams
October 27, 2015 (2015-10-27)[2]

Jesse and his/her friends must recruit Magnus/Ellegaard and find Soren, the final member of the Order of the Stone.

3
3
"The Last Place You Look"
Jonathan Stauder
Michael Choung, Laura Jacqmin, Eric Stirpe and Timothy Williams
November 24, 2015 (2015-11-24)[3]

Trapped at Soren's fortress, Jesse and his/her friends must find Soren to build the Formidi-Bomb, which might destroy the Wither Storm.

4
4
"A Block and a Hard Place"
Graham Ross and Rebekah Gamin Arcovitch
Brad Kane and Laura Jacqmin
December 22, 2015 (2015-12-22)[4]

After the Formidi-Bomb failed to destroy the witherstorm when the command block is still there, Jesse and his/her friends must go on a long journey to the Far Lands, to find Ivor's laboratory and use his help to not only destroy the Wither Storm, but the Command Block.

5
5
"Order Up!"
Jonathan Stauder
Eric Stirpe and Timothy Williams
March 29, 2016 (2016-03-29)[5]

Jesse, Petra, Lukas, and Ivor find a mysterious portal and wind themselves up in a strange place called Sky City. After being framed, Jesse and his/her friends must clear their names and stop an old enemy from destroying an innocent world.

Downloaded content

6
6
"A Portal to Mystery"
Sean Manning
Eric Stirpe and Timothy Williams
June 7, 2016 (2016-06-07)[6]

Jesse and his/her friends end up in a room full of portals and must find a portal leading to the overworld. The episode features five well-known YouTube players of Minecraft, as their avatars in the game: Joseph Garrett, Stacy Hinojosa, Dan Middleton, Lizzie Dwyer, and Jordan Maron.

7
7
"Access Denied"
Rebekah Gamin Arcovitch and Jason Pyke
Luke McMullen and Eric Stirpe
July 26, 2016 (2016-07-26)[7]

Continuing their portal journey in search of home, Jesse and crew land in a world entirely controlled by PAMA - a sinister "thinking machine" determined to command everyone and everything with red stone mind control "chips" in pursuit of optimal usefulness and efficiency. Forced on the run to avoid capture and assimilation, you'll need to work with a new ally to defeat the corrupted computer and free the population it has enslaved.

8
8
"A Journey's End?"
Vahram Antonian
Eric Stirpe, Yale Hannon, and Erica Harrell
September 13, 2016 (2016-09-13)[8]

Jesse, Petra, Lukas, and Ivor try to find The Atlas, which can supposedly find their way home. They meet The Old Builders who turned out to be a group of people who have many tricks up their sleeves, But still manage to help them find their way home, and along the way, they make a new friend, Em.

text: Season 2 (2017)[edit]

text: In July 2017, the first trailer was released for season 2 revealing a release date of July 11.[24]

text:
No.
overall
No. in
season
Title
Directed by
Written by
Original release date

9
1
"Hero in Residence"
Jonathan Stauder
Eric Stirpe
July 11, 2017 (2017-07-11)[15]

As old friends and new responsibilities pull Jesse in different directions, the discovery of a strange Prismarine Gauntlet leads our hero into a whole new world of mystery and danger.

10
2
"Giant Consequences"
Jonathan Stauder
Eric Stirpe
August 15, 2017 (2017-08-15)[25]

A powerful foe emerges in Beacontown and subjects Jesse to some bizarre (and deadly) challenges. Friendships will be tested and new alliances formed as Jesse fights to save the world from this mighty enemy.

11
3
"Jailhouse Block"
Chris Reiser
Adam Douglas
September 19, 2017 (2017-09-19)

Jesse and the gang must brave a dangerous prison and its even more dangerous inmates to reach the secret at the prison's heart... But when the enemy tries to recruit Jesse’s friends, will they all be able to resist the call?

12
4
"Below the Bedrock"
Daniel Rosales
Nicole Martinez
November 7, 2017 (2017-11-07)

Our heroes take a journey to a long-forgotten land where nothing is quite what it seems and danger lurks around every corner. Will Jesse's new alliances and friendships withstand the tests they'll face?

text: Development and releases[edit]

text: The idea for Minecraft: Story Mode came around the end of 2012 when Telltale Games was engaged in work for Tales from the Borderlands, an episodic series based on the Borderlands series. The idea of developing stories around other established video game franchises led the team to brainstorm the idea for a Minecraft-related game, given that the game was essentially a "blank canvas" for storytelling, according to Job Stauffer, and would create an interesting challenge.[16] The two groups recognized the amount of fan-generated narrative content that existed in the way of YouTube videos and other media forms that demonstrated the potential for storytelling in the game.[26] Many on Telltale's staff were also already fans of Minecraft, with a private server that they played on, with some of the incidents that occurred on there becoming ideas for the game's story.[26] Telltale began negotiations with Mojang in early 2013, and began work on the title shortly thereafter.[16] Stauffer noted that Microsoft's acquisition of Mojang was not a factor in the game's development, as their interaction with Mojang began well before Microsoft's negotiations.[16]

text: Telltale opted to create a new main character of Jesse for Minecraft: Story Mode instead of using default "Steve" character from Minecraft, feeling that they did not want to attempt to rewrite how players already saw this character in the game.[27] Other primary characters in the game are loosely designed around archetypes of common player-characters for Minecraft, such that those that engage in building, fighting, or griefing other players.[26] The game will not attempt to provide any background for some concepts in Minecraft, such as the creepers, as to avoid the various interpretations that fans have done for these elements, though they are elements of the game's story.[26]

text: Stauffer stated that the game's story would be aimed as family-friendly, similar to the films The Goonies or Ghostbusters;[16] their intended content would be equivalent to a PG-13 or PEGI-12 rating.[19][26] A number of the voice actors are alumni of such films of the 1980s such as Corey Feldman who starred in The Goonies, and the game includes various references to these types of films.[26] Stauffer reflected that while Telltale's more recent games like The Walking Dead were more mature stories, their original adventure games like Sam & Max and Strong Bad's Cool Game for Attractive People were written as family-friendly, and that they consider their approach to Minecraft: Story Mode as "part of our DNA".[18] The story was aimed to be accessible to both existing players of Minecraft - both novice and advanced players - and to new audiences outside of the game.[16]

text: Minecraft: Story Mode was formally announced in December 2014 as a collaboration project between Mojang and Telltale; the announcement was presented as an interactive adventure game named "Info Quest II".[28] Its first trailer was released during the Minecon 2015 convention in early July.[21] The game is planned for a five-episode series for release on Android, iOS, Microsoft Windows, OS X, PlayStation and Xbox consoles by late 2015;[29][30] Telltale has confirmed that they will release the game for the Wii U, representing the first time a Minecraft game has been released on a Nintendo platform, as well as the first time a Telltale's title has been released on a Nintendo platform since Back to the Future: The Game.[16] Minecraft: Story Mode - The Complete Adventure, incorporating both the main episodes and downloadable content, was also announced for the Nintendo Switch.[31]

text: The series released for most systems on October 13, 2015, with the PlayStation Vita and Wii U versions to follow at a later date. A season pass of the game was available for purchase on October 27, 2015, which allows the player to access the other four episodes once they are released.[1] Retail versions of the game were released on October 27, 2015.[2]

text: Sequel[edit]

text: Minecraft: Story Mode – Season Two was released on July 11, 2017 across five episodes, for Windows, macOS, PlayStation 4, Xbox 360, Xbox One, iOS and Android. It continues the story from the first season, with the player's choices affecting elements within Season 2. Patton Oswalt, Catherine Taber, Ashley Johnson, and Scott Porter are confirmed to continue voicework for the new season. The game supports the new Crowd Play feature that Telltale introduced in Batman: The Telltale Series, allowing up to 2,000 audience members to vote on decisions for player using Twitch or other streaming services.[32]

text: On August 3, 2017, Telltale announced that Episode 2, "Giant Consequences", was released on August 15.[25]

text: On September 19, 2017, Episode 3 "Jailhouse Block" was released.

text: The fourth episode, "Below the Bedrock", will be released on November 7, 2017.[33]

text: Reception[edit]

text:
Season 1 Aggregate Reviews

Game
Metacritic

Episode 1: The Order of the Stone
(PC) 71[34]
(PS4) 71[35]
(XONE) 77[36]

Episode 2: Assembly Required
(PC) 59[37]
(PS4) 53[38]
(XONE) 61[39]

Episode 3: The Last Place You Look
(PC) 73[40]
(PS4) 73[41]
(XONE) 75[42]

Episode 4: A Block and a Hard Place
(PC) 68[43]
(PS4) 72[44]
(XONE) 71[45]

Episode 5: Order Up!
(PC) 70[46]
(PS4) 72[47]
(XONE) 69[48]

Episode 6: A Portal to Mystery
(PC) 64[49]
(PS4) 69[50]
(XONE) 71[51]

Episode 7: Access Denied
(PC) 69[52]
(PS4) 68[53]
(XONE) 71[54]

Episode 8: A Journey's End?
(PS4) 69[55]

text:
Season 2 Aggregate Reviews

Game
Metacritic

Episode 1: Hero in Residence
(PC) 71[56]
(PS4) 67[57]
(XONE) 76[58]

text: Minecraft: Story Mode received mixed reviews from critics. It received praise for its humor, faithfulness to its source material, action sequences and light hearted tone compared to some of Telltale's previous works although the presence of technical issues was criticized. Critical reception to the story and characters was widely polarized.

text: Season 1 (2015-16)[edit]

text: Episode 1: The Order of the Stone[edit]

text: Episode 1: The Order of the Stone received "mixed or average" reviews. Aggregating review website Metacritic gave the Microsoft Windows version 71/100 based on 25 reviews,[34] the PlayStation 4 version 71/100 based on 23 reviews[35] and the Xbox One version 77/100 based on 13 reviews.[36]

text: Episode 2: Assembly Required[edit]

text: Episode 2: Assembly Required received "mixed or average" reviews. Aggregating review website Metacritic gave the Microsoft Windows version 59/100 based on 13 reviews,[37] the PlayStation 4 version 53/100 based on 7 reviews[38] and the Xbox One version 61/100 based on 8 reviews.[39]

text: Episode 3: The Last Place You Look[edit]

text: Episode 3: The Last Place You Look received mildly positive reviews. Aggregating review website Metacritic gave the Microsoft Windows version 73/100 based on 10 reviews,[40] the PlayStation 4 version 73/100 based on 7 reviews[41] and the Xbox One version 75/100 based on 9 reviews.[42]

text: Episode 4: A Block and a Hard Place[edit]

text: Episode 4: A Block and a Hard Place received "mixed or average" reviews. Aggregating review website Metacritic gave the Microsoft Windows version 68/100 based on 8 reviews,[43] the PlayStation 4 version 72/100 based on 8 reviews[44] and the Xbox One version 71/100 based on 8 reviews.[45]

text: Episode 5: Order Up![edit]

text: Episode 5: Order Up! received "mixed or average" reviews. Aggregating review website Metacritic gave the Microsoft Windows version 70/100 based on 6 reviews,[46] the PlayStation 4 version 72/100 based on 9 reviews[47] and the Xbox One version 69/100 based on 6 reviews.[48]

text: Episode 6: A Portal to Mystery[edit]

text: Episode 6: A Portal to Mystery received mixed reviews. Aggregating review website Metacritic gave the Microsoft Windows version 64/100 based on 5 reviews,[49] the PlayStation 4 version 69/100 based on 6 reviews[50] and the Xbox One version 71/100 based on 5 reviews.[51]

text: Episode 7: Access Denied[edit]

text: Episode 7: Access Denied received mixed reviews. Aggregating review website Metacritic gave the Microsoft Windows version 69/100 based on 4 reviews,[52] the PlayStation 4 version 68/100 based on 6 reviews[53] and the Xbox One version 71/100 based on 5 reviews.[54]

text: Episode 8: A Journey's End?[edit]

text: Episode 8: A Journey's End? received mixed reviews. Aggregating review website Metacritic gave the PlayStation 4 version 69/100 based on 6 reviews.[55]

text: Season 2 (2017)[edit]

text: Episode 1: Hero in Residence[edit]

text: Episode 1: Hero in Residence received mixed reviews. Aggregating review website Metacritic gave the PC version 71/100 based on 8 reviews,[56] the PlayStation 4 version 67/100 based on 8 reviews,[57] and the Xbox One version 76/100 based on 4 reviews.[58]

text: Episode 2: Giant Consequences[edit]

text: Episode 2: Giant Consequences received positive reviews. Aggregating review website Metacritic gave the PC version 74/100, based on 8 reviews, the Playstation 4 version 73/100 based on 4 reviews, and the Xbox One version 76/100 based on 5 reviews.

text: Episode 3: Jailhouse Block[edit]

text: Episode 3: Jailhouse Block received mixed reviews.Aggregating review website Metacritic gave the PC version 71/100, based on 8 reviews, and the Playstation 4 63/100 based on 4 reviews.


document_title: Olympic Games ceremony

question_text: which contingent leads the march past in all the olympic games

root

text: Olympic Games ceremony

text: Ancient forerunners[edit]

text: The Ancient Games, held in Greece from ca. 776 BC to ca. 393 AD,[2] provide the first examples of Olympic ceremonies.  The victory celebration, elements of which are in evidence in the modern-day medal and closing ceremonies, often involved elaborate feasts, drinking, singing, and the recitation of poetry.  The wealthier the victor the more extravagant the celebration.[3]  The victors were presented with an olive wreath or crown harvested from a special tree in Olympia by a boy, specially selected for this purpose, using a golden sickle.[3]  The festival would conclude with the victors making solemn vows and performing ritual sacrifices to the various gods to which they were beholden.[3]

tag: p

text: There is evidence of dramatic changes in the format of the Ancient Games over the nearly 12 centuries that they were celebrated.  Eventually, by roughly the 77th Olympiad, a standard 18-event program was established.[4]  In order to open a Games in ancient Greece the organizers would hold an Inauguration Festival.  This was followed by a ceremony in which athletes took an oath of sportsmanship.  The first competition, an artistic competition of trumpeters and heralds, concluded the opening festivities.[4]

text: Opening[edit]

text: The Olympic opening ceremonies represent the official commencement of an Olympic Games.  In recent Olympics, athletic competition began prior to the opening ceremonies.  For example, the football competitions for both men and women at the 2008 Summer Olympics began two days prior to the opening ceremonies.[5] The 2014 Winter Olympics then became the first Winter Games to hold competitions before the opening ceremony.[6]

text: As mandated by the Olympic Charter, various elements frame the Opening Ceremonies of a celebration of the Olympic Games.[7][8] Most of these rituals were canonized at the 1920 Summer Olympics in Antwerp, Belgium.[9]

text: Artistic program[edit]

text: The artistic program is what creates the idiosyncratic element of each ceremony.[10] Coubertin's initial vision of the Modern Olympics featured both athletic competitions and artistic achievements.[11]  As the modern Olympics have evolved into a celebration of sport, it is in the opening ceremonies that one can see the most of Coubertin's ideal. The opening ceremonies are an important ritual of the Olympic games that represent a wide variety of features such as similar qualities and messages that link together local and global issues, as well as cultural similarities at the same scopes.[12]   The artistic program of the ceremonies allows the host country to showcase its past and future in a comprehensive way.[12] The ceremonies typically start with the raising of the host country's flag and a performance of its national anthem.[7][8] The host nation then presents artistic displays of music, singing, dance, and theater representative of its culture, history, and the current Olympic game motto.[9] Since the 1980 Summer Olympics in Moscow, the artistic presentations have continued to grow in scale and complexity. The opening ceremony at the Beijing Games, for example, reportedly cost US$100 million, with much of the cost incurring in the artistic portion of the ceremony.[13]

text: Parade of Nations[edit]

text: The traditional part of the ceremonies starts with a "Parade of Nations", during which most participating athletes march into the stadium, country by country. It is not compulsory for athletes to participate in the opening ceremonies. Because some of the first events of the Games may start on the day before, on the day, or the day after the ceremonies, athletes competing in these early events may elect not to participate.

text: For every Opening Ceremony, each host country has a theme.  During the "Parade of Nations", the host country’s goal is to represent their cultural identity and to show the world their place in society.  For example, in the 2008 Beijing Olympics the theme was “unity”.  On May 12, 2008, a devastating earthquake erupted in Sichuan. As the host country, China wanted to remember this tragic event by having Yao Ming, a Chinese basketball legend, walk hand-in-hand with Lin Hao, a nine-year-old boy who saved some of his classmates during the earthquake.[12]

text: Each country's delegation is led by a sign with the name of their country and by their nation's flag.[7][8]  Traditionally, Greece always enters first and leads the parade because of its historical status as the progenitor of the Olympics, and the host nation enters last.[9][14] All other participating teams enter after Greece and before the host nation, in order according to a language selected by the organizing committee for those games, which is usually the dominant language in the area of the host city. Announcers announce each country's name in English, French and the dominant language of the area of the host city, if neither English nor French is the dominant language.

text: In the 2004 Summer Olympics in Athens, the Greek flag led the parade, while the Greek team entered last, as the host nation; Saint Lucia (Αγία Λουκία in Greek) then entered first. In the 1992 Summer Olympics in Barcelona, both Spanish and Catalan were official languages of the games, but due to the political sensitivity surrounding the use of Catalan, the nations entered in French alphabetical order. For unknown reasons, all three games taking place in Japan had the nations enter in English alphabetical order instead of Japanese characters. In the 2008 Summer Olympics, teams were ordered by the number of strokes in the Chinese translation of the team name.[15] In the 2010 Winter Olympics, teams entered in English alphabetical order, although the languages of the Olympics are also the languages of the host country, Canada, because English is the more dominant of the two in Vancouver and in the host province of British Columbia. In the 1980 Summer Olympics and the 2014 Winter Olympics, the countries entered in the Cyrillic alphabetical order, which is the Russian language's official script.

text: Traditional events[edit]

text: After all nations have entered, the President of the Organizing Committee makes a speech, followed by the IOC president. At the end of his speech, he introduces the representative or head of state of the host country who officially declares the opening of the Games.  Despite the Games having been awarded to a particular city and not to the country in general, the Olympic Charter presently requires the opener to be the host country's head of state.[16] However, there have been many cases where someone other than the host country's head of state opened the Games. The first example was at the Games of the II Olympiad in Paris in 1900, which had no opening ceremony before as part of the 1900 World's Fair. There are five examples from the United States alone in which the Games were not opened by the head of state.[17]

text: The Olympic Charter provides[16] that the person designated to open the Games should do so by reciting whichever of the following lines is appropriate:

text:
If at the Games of the Olympiad (Summer Olympics): I declare open the Games of [name of the host city] celebrating the [ordinal number of the Olympiad] Olympiad of the modern era.
If at the Winter Games: I declare open the [ordinal number] Olympic Winter Games of [name of the host city].

tag: ul

text: Before 1936, the opening official would often make a short welcoming speech before declaring the Games open. However, since 1936, when Adolf Hitler opened both the Garmisch Partenkirchen Winter Olympics and the Berlin Summer Olympics, the openers have used the standard formula. Recent editions of the Winter Games have seen a trend of using the first version instead of the second, which happened in both the 2002 and 2010[18] Winter Games. There have been four further exceptions to the rule:

text: In 1976, Elizabeth II, as Queen of Canada, opened the Montreal Olympics (first in French followed by the English) with:

text: I declare open the Olympic Games of 1976, celebrating the XXI Olympiad of the modern era.[19]

text: In 1984, U.S. President Ronald Reagan opened the Los Angeles Summer Olympics with:

text: Celebrating the XXIII Olympiad of the modern era, I declare open the Olympic Games of Los Angeles.[20]

text: In 2002, U.S. President George W. Bush opened the Winter Olympics in Salt Lake City, which took place five months after the September 11 attacks, with:

text: On behalf of a proud, determined and grateful nation..., then the standard opening formula followed.

text: In 2012, Elizabeth II, as Queen of the United Kingdom, opened the London Summer Olympics with the same fashion in English, making it the second time that she opened the Games.[21]

text: In 2016, Brazilian Acting President Michel Temer opened the Rio de Janeiro Summer Olympics, contrary to usual practice, he was not introduced at the beginning of the ceremony, nor was he introduced at the end of President Bach's speech, with:

text: After this wonderful show, I declare open the Rio Olympic Games, celebrating the XXXI Olympiad of the Modern Era.[22]

text: Next, the Olympic flag is carried horizontally (since the 1960 Summer Olympics) into the stadium and hoisted as the Olympic Hymn is played. The Olympic Charter states that the Olympic flag must "fly for the entire duration of the Olympic Games from a flagpole placed in a prominent position in the main stadium".[16] At most games, the flag has been carried into the stadium by prominent athletes of the host nation, but in 2012, it was carried by an international group of athletes and non-athletes famous for promoting Olympic values, including Muhammad Ali as a symbolic flag-bearer.

text: The flag bearers of all countries then circle a rostrum, where one athlete of the host nation (since the 1920 Summer Olympics), and one judge of the host nation (since the 1972 Summer Olympics) speak the Olympic Oath, declaring they will compete and judge according to the rules of their respective sport.[16] Since the 2012 Summer Olympics in London, continuing with the tradition started at the 2010 Summer Youth Olympics a coach from the host nation speaks out the Olympic Oath. For the 2018 Winter Olympics in PyeongChang, the three oaths are merged into one as the Unified Oath where one athlete, judge, and coach recite one line of the oath respectively before the athlete finishes it.

text: Olympic flame[edit]

text: Finally, the Torch is brought into the stadium, passed from athlete to athlete during the torch relay, until it reaches the last carrier; often a well-known athlete from the host nation, who lights the fire in the stadium's cauldron.[7][8] Under IOC rules, the lighting of the Olympic cauldron must be witnessed by those attending the opening ceremony, implying that it must be lit at the location where the ceremony is taking place. Another IOC rule states that the cauldron should be witnessed outside by the entire residents of the entire host city. This was made evident during the opening ceremony for the 2010 Games in Vancouver. The venue chosen as the Olympic Stadium was BC Place, which at the time was an air-supported domed stadium. Since there was no way the cauldron could be displayed outside and also be seen at the stadium, two cauldrons were used. For the first torch lighting inside the stadium the organizers chose three-time speed skating medalist Catriona Le May Doan, Canadian Senator Nancy Greene, who won two medals for Canada at the 1968 Games, NBA star Steve Nash, a native of nearby Victoria, and hockey legend Wayne Gretzky, to each light one of four arms of the torch. Notably, Le May Doan's arm failed to rise; this was later rectified during the closing ceremony when she got a second chance to light her part of the torch and succeeded.

text: After the official conclusion of the Opening Ceremony, Gretzky was whisked away to a waiting car which took him to the secondary cauldron. Once there, he lit it to correspond with the tradition of Olympics past.

text: During the 2012 Summer Olympics in London, the cauldron located inside Olympic Stadium (London) was not visible from outside of the stadium.  The image of the lit cauldron was projected on the stadiums rooftop screens during the first week of competition,[23] and live footage was available to all broadcast right holders.[24]  See List of 2012 Summer Olympics broadcasters.

text: Doves[edit]

text: Beginning at the post–World War I 1920 Summer Olympics, the lighting of the Olympic flame was followed by the release of doves, symbolizing peace.[25] (Experienced athletes brought newspapers to cover themselves because of the birds' droppings.)[26] The release was discontinued after several doves perched themselves at the cauldron's rim and were burned alive in the Olympic flame during the opening ceremony of the 1988 Summer Olympics.[25] It was later replaced with a symbolic release of doves after the flame has been lit.[7][8]

text: In the 2000 ceremony, a dove image was projected on an enormous white cloth held by the athletes on the stadium floor. In 2004, an LED screen was used. In 2006, acrobats formed the shape of a dove. The 2008 ceremony had fireworks representing doves. In 2010, dove figures were projected on the stage floor. The 2012 ceremony had bicyclists with dove-wings, lit by LEDs. In the 2014 ceremony several dancers, holding strands of blue LED lights, danced on the shape of a dove projected on the stadium floor. In the 2016 ceremony, children with dove shaped kites were seen running with the first Olympic Laurel winner, Kipchoge Keino.

text: Medal presentation[edit]

text: After each Olympic event is completed, a medal ceremony is held. The Summer Games would usually conduct the ceremonies immediately after the event at the respective venues, whereas the Winter editions would present the medals at a nightly victory ceremony held at a medal plaza, excluding the most of indoor events. A three–tiered rostrum is used for the three medal winners, with the gold medal winner ascending to the highest platform, in the centre, with the silver and bronze medalists flanking. The medals are awarded by a member of the IOC.[27] The IOC member is usually accompanied by a person from sports federation governing the sport (such as IAAF in athletics or FINA in swimming), who presents each athlete with a small bouquet of flowers. When the Games were held in Athens in 2004, the medal winners also received olive wreaths in honor of the tradition at the Ancient Olympics. For the Rio Games in 2016, the flowers were replaced by a small 3D model of the Games' logo. After medals are distributed, the flags of the nations of the three medalists are raised. The flag of the gold medalist's country is in the centre and raised the highest while the flag of the silver medalist's country is on the left facing the flags and the flag of the bronze medalist's country is on the right, both at lower elevations than the gold medalist's country's flag.

text: The flags are raised while the national anthem of the gold medalist's country plays.[28] Citizens of the host country also act as hosts during the medal ceremonies. They aid the officials who present the medals and act as flag bearers.[29]

text: Strict rules govern the conduct of athletes during the medal ceremony. For example, they are required to wear only pre-approved outfits that are standard for the athlete's national Olympic team.  They are not allowed to display any political affiliation or make a political statement while on the medal stand.[16] The most famous violation of this rule was the Black Power salute of Tommie Smith and John Carlos at the 1968 Summer Olympics in Mexico City.

text: For their actions, IOC president Avery Brundage demanded their expulsion from the Olympics;[30] after the United States Olympic Committee (USOC) refused to do so, Brundage threatened to remove the entire United States track and field team from the Olympics. Following this, the USOC complied, and Smith and Carlos were expelled.[31]

text: As is customary, the men's marathon medals (at the Summer Olympics) or the men's 50 km (31.07 mi) and women's 30 km (18.64 mi) cross-country skiing medals (at the Winter Olympics) are presented as part of the Closing Ceremony, which take place on the penultimate and the last days, in the Olympic Stadium, and are thus the last medal presentation of the Games.

text: Closing[edit]

text: In contrast to the opening ceremonies, many elements of the Olympic closing ceremonies gradually developed more by tradition than official mandate.[32]

text: Like the opening ceremonies, the closing ceremonies begins with the raising of the host country's flag and a performance of its national anthem.[32] The traditional part of the closing ceremonies starts with the "Parade of Flags",[32] where flag bearers from each participating country enter the stadium in single file, with the Greek flag in the lead (honoring the birthplace of the Olympic Games) and the host nation's flag bringing up the rear. Behind them march all of the athletes without any distinction or grouping by nationality. This "Parade of Athletes,"[32] the blending of all the athletes, is a tradition that began during the 1956 Summer Olympics at the suggestion of Melbourne schoolboy John Ian Wing, who thought it would be a way of bringing the athletes of the world together as "one nation." Prior to the 1956 Games, no Olympic Team had ever marched in the closing ceremony of the Modern or the Ancient Games. It was the very first International Peace March ever to be staged.[33][34] (In 2006, the athletes marched in with their countrymen, then dispersed and mingled as the ceremonies went on.) The Winter Olympics followed suit in 1960.

text: After all the athletes enter the stadium, the final medals ceremony of the Games is held. The organizing committee of the respective host city, after consulting with the IOC, determines which event will have its medals presented.[32] During the Summer Olympics, this is usually the men's marathon.[32] Traditionally, the men's marathon is held in the last hours of competition on the last day of the Olympics, and the race is won just before the start of the closing ceremony.  However, recent Summer Olympiads in Atlanta, Beijing, London and Rio staged the marathon in the early morning due to heat problems in the host city. Since the 2006 Winter Olympics, the medals for the men's 50 km cross-country skiing event were presented at the closing ceremony. The medallist's national flags are then hoisted and the national anthem of the gold medallist's country is played.

text: The newly elected members of the IOC Athletes' Commission then present a bouquet of flowers to a representative of the volunteers, as a thank you to them for their work during the Games.[32]

text: Next, two other national flags are hoisted on flagpoles one at a time while the corresponding national anthems are played: the flag of Greece to again honor the birthplace of the Olympic Games, and the flag of the country hosting the next Summer or Winter Olympic Games.[32] In Moscow during the 1980 Summer Olympics boycott, the flag raised to represent the next games host was that of the City of Los Angeles instead of the flag of the boycotting-United States.[35] In Sydney and Athens, two Greek flags were raised because Greece was the next games host (in 2000) and in 2004, because Greece was hosting the games. Then, while the Olympic Hymn is played, the Olympic flag that was hoisted during the opening ceremonies is lowered from the flagpole and carried from the stadium.[32]

text: In what is known as the Antwerp Ceremony (because the tradition began at the Antwerp Games), the mayor of the city that organized the Games transfers a special Olympic flag to the president of the IOC, who then passes it on to the mayor of the city hosting the next Olympic Games.[16] The receiving mayor then waves the flag eight times. There are four such flags:

text:
The Antwerp flag was presented to the IOC at the 1920 Summer Olympics by the city of Antwerp, Belgium, and was passed on to the next organising city of the Summer Olympics through the 1984 Games in Los Angeles, CA, USA.
The Oslo flag was presented to the IOC at the 1952 Winter Olympics by the city of Oslo, Norway, and is passed on to the next organising city of the Winter Olympics.
The Seoul flag was presented to the IOC at the 1988 Summer Olympics by the city of Seoul, South Korea as a replacement for the Antwerp flag. This flag is used until the 2012 Games in London.
The Rio flag was presented to the IOC at the 2016 Summer Olympics by the city of Rio de Janeiro, Brazil  as a replacement for the Seoul flag. It'll be passed on to the next organising city of the Summer Olympics.

text: This tradition posed a particular challenge at the 2006 Winter Games in Turin, Italy. The flag was passed from Sergio Chiamparino, the mayor of Turin, to Sam Sullivan, the mayor of Vancouver, British Columbia, Canada.  Mayor Sullivan, who is a quadriplegic, waved the flag by holding it in one hand and swinging his motorized wheelchair back and forth eight times.[36]

text: The next host nation then introduces itself with artistic displays of dance and theater representative of that country or city. This tradition began with the 1976 Games.

text: Afterwards, the President of the Organizing Committee makes a speech. IOC President then makes a speech before closing the Olympics by saying:

text: And now, in accordance with tradition, I declare the Games of the [ordinal number of Summer Olympics] Olympiad/[ordinal number of Winter Olympics] Olympic Winter Games closed; and call upon the youth of the world to assemble four years from now in [name of next host city] to celebrate the Games of the [subsequent ordinal number of Summer Olympics] Olympiad/[subsequent ordinal number of Winter Olympics] Olympic Winter Games.[37][38][39][40]

text: Finally, the Olympic flame is extinguished, marking the end of the Games.[32]


document_title: Wild Bill Hickok (film)

question_text: who played wild bill hickok in the movie hickok

text: Wild Bill Hickok (film)

text: Plot[edit]

text: After the America Civil War ends, key military and government leaders meet in Washington D.C. Gunfighter Wild Bill Hickok (William Hart) goes to Dodge City where he hangs up his gun belt and takes over a card table. Local lawmen are unable to rid the town of lawless cowboys. Hickok's arch-enemy and gang leader Jack McQueen (Jim Farley) accuses Hickok of losing his nerve. Hickok visits General Custer and retrieves his sword, taking up his role as a fighter for what is right.

text: He returns to Dodge City and enlists the help of friends Wyatt Earp, Calamity Jane, Bat Masterson, Doc Holliday, Charlie Bassett, Luke Short and Bill Tilghman to chase the bad guys out of town. Hickcok falls for the wife of George Hamilton (Carl Gerard). Pursued for his crimes, McQueen leaves town and gets away; follows him and kills him. Hickok departs Dodge City in sorrow since the woman he loved was already married.[4]

text: Characters[edit]

text: William S. Hart, who played Wild Bill Hickok, and Wyatt Earp were best friends. Earp wanted Hart's help to make a movie that would improve what the public thought about him and his brothers. Based on what the press wrote about his actions at the Gunfight at the O.K. Corral and his job as a referee of the Fitzsimmons vs. Sharkey boxing match, Earp had a dubious reputation.[6] Earp wrote Hart in July 1925: “I am sure that if the story were exploited on the screen by you, it would do much towards setting me right before the public which has always been fed up with lies about me.”[7][8]

text: Bert Lindley playing Wyatt Earp appeared very briefly in a crowd scene.[9]:259 This was the first movie that depicted Wyatt Earp, and the only one that included his character before he died in 1929. Hollywood didn't make another film that referenced his character until Law and Order in 1932.[3][7]

text: Cast[edit]

text:
William S. Hart as Wild Bill Hickok
Ethel Grey Terry as Calamity Jane
Kathleen O'Connor as Elaine Hamilton
James Farley as Jack McQueen
Jack Gardner as Bat Masterson
Carl Gerard as Clayton Hamilton
William Dyer as Col. Horatio Higginbotham
Bert Sprotte as Bob Wright
Leo Willis as Joe McCord
Naida Carle as Fanny Kate
Herschel Mayall as Gambler
Bert Lindley as Wyatt Earp

text: Marketing[edit]

text: The film premiered in New York city on November 18, two weeks before its public release on December 3, 1923.[4]

text: Despite his very small role, Earp was prominently featured in the promotional copy as "Deputy Sheriff to Bat Masterson of Dodge City, known as one of the three greatest gun-men that ever lived, along with Bat Masterson and 'Wild Bill' Hickok... Back in the days when the West was young and wild, 'Wild Bill' fought and loved and adventured with such famous frontiersmen as Bat Masterson and Wyatt Earp."[10] In reality, Earp was a virtually unknown assistant marshal in Dodge City when Wild Bill Hickok was murdered in 1876.[11]

text: Earp served as a technical adviser on the film.[11] Because the role of Earp's character in the movie is so small, Bert Lindley is not listed on some descriptions of the movie and this portrayal of Earp is often overlooked. Alan Barra, author of Inventing Wyatt Earp: His Life and Many Legends, overlooked this movie in his biography.[11]

text: Hart thought a great deal of Wyatt Earp and Bat Masterson, and after Masterson's death in 1921, dedicated his next movie, Wild Bill Hickok to Masterson.[7]

text: Reception[edit]

text: The film was not well received.[4] One reviewer described it as "rather dull and tedious."[12] The film's poor box office draw helped end Hart's already fading star.[10]