document_title: RPG Maker

question_text: what coding language does rpg maker mv use

text: RPG Maker

text: PC versions[edit]

text: RPG Maker is a program that allows users to create their own role-playing video games. Most versions include a tile set based map editor (tilesets are called chipsets in pre-XP versions), a simple scripting language for scripting events, and a battle editor. All versions include initial premade tilesets, characters, and events which can be used in creating new games. One feature of the PC Versions of RPG Maker programs is that a user can create new tilesets and characters, and add any new graphics the user wants.

text: Despite being geared towards creating role-playing video games, the engine also has the capability to create games of other genres, such as adventure games (see Yume Nikki) or visual novels with minimal tweaking.

text: RPG Tsukūru Dante 98[edit]

text: According to Enterbrain, RPG Tsukūru Dante 98, released on December 17, 1992, was the first software of the RPG Maker series,[4][5] although there were a few versions of RPG making software by ASCII preceding it, dating back to 1988[citation needed]. This, along with its follow-up RPG Tsukūru Dante 98 II, was made for NEC PC-9801, and games created with these programs can be played on a Windows computer with emulators called Dante for Windows and D2win, respectively.[6]

text: RPG Maker 95[edit]

text: RPG Maker 95 was the first Microsoft Windows-based RPG Maker software. Despite being an early version, RPG Maker 95 has both a higher screen resolution, and higher sprite and tile resolution than the several following versions.

text: RPG Maker 2000[edit]

text: RPG Maker 2000, also referred to as RM2k, was the second release of RPG Maker for Microsoft Windows and is the most popular and used RPG Maker so far.[citation needed] While it is possible to do more with RM2k, it uses lower resolution sprites and tiles than RPG Maker 95. However, it does not have a noticeable limit of 'sprites'. Unlike RM95, which can only use one 'set', RM2k can use an unlimited number of sprite sheets with specific sizes for each type.  The tilesets also have a similar non-limitation. However, because tiles must be entered into a database, there is a limit on tiles.  This limit however is rarely a problem (normally 5000), and even when it is, an unofficial patch exists which can bump most limits much higher at the risk of potential game corruption. It doesn't support text output and can program only 2 buttons, Z and X. There is text in dialog boxes, by manner of overlaying sprites, or maps lain with text. But not plainly on the screen.

text: RPG Maker 2003[edit]

text: RPG Maker 2003, also referred to as RM2k3, and sometimes RM2k/3, is largely an improvement of RM2k. RM2k games can be ported to RM2k3 (but not back to RM2k, the conversion is permanent), and most resources are interchangeable.  The main difference is the introduction of a side-view battle system similar to that found in Final Fantasy games on the Super NES. This was the first version made by Enterbrain, which had previously been a part of ASCII.

text: RPG Maker XP[edit]

text:
RPG Maker XP, also referred to as RMXP, is the first RPG Maker which can use Ruby, making it the most powerful, programming-wise. However, many normal, simplified features present in RM2k(3) have been removed. Most of these features, however, have been programmed with Ruby, and distributed online. RMXP runs at 1024x768 resolution (though games made in it run at 640x480), while offering four times the playable area of its predecessors. Additionally, it allows greater user control over sprite size (there is no specific image size regulation for sprite sheets) and other aspects of game design. This more open-ended arrangement, coupled with the inclusion of the Ruby Game Scripting System (RGSS), makes RPG Maker XP more versatile than older versions in the series, at the cost of a steeper learning curve. Upon the release of Windows Vista, many users experienced compatibility problems, although the fix was relatively simple.[citation needed].
XP used a front-view non-sprite battle system that allowed for the use of Battle backgrounds (Battlebacks).  Both characters and enemies had static battle sprites, and the interface was quite simple.

text: RPG Maker VX[edit]

text: RPG Maker VX, also referred to as RMVX, its Japanese release date was Dec. 27 2007, and official release date in America was February 29, 2008. In this new maker, the interface is more user-friendly, allowing new users to create games with ease. The framerate was increased to 60 frames per second, providing much smoother animation in comparison to RMXP's often-choppy 40fps. The programming language Ruby is still implemented, and the game's default programming has been overhauled to allow more freedom to those scripting in new features. New editor and a new RTP are included, this time in a much simpler "blocky" style. The battle system is comparable to that of the Dragon Quest series or its predecessor RM2k, with a frontal view of the battlefield and detailed text descriptions of each action taken. One notable disadvantage from the previous version, however, is the lack of support for multiple tilesets when mapping, leaving the player with only a finite number of unique tiles with which to depict all the game's environments. Multiple player-made workarounds exist, but this remains a sore point among many RMVX users.

text: RPG Maker VX Ace[edit]

text: RPG Maker VX Ace, also known as VXAce or simply "Ace", was released by Enterbrain in Japan on December 15, 2011.[7] It was released in the United States on March 15, 2012 as a digital download. It was later made available through Steam, and is also now available as a physical CD.[8] RPG Maker VX Ace is essentially an overhauled version of RPG Maker VX, and removes the issue with multiple tilesets. Battle backgrounds were re-introduced, and are separated into top and bottom halves. Spells, skills, and items can all now have their own damage and recovery formulas, although a quick calculation method reminiscent of the older RPG Makers is available. The VX RTP was redesigned for VX Ace, and a new soundtrack featuring higher quality techno-pop tracks was included. With the release of VX Ace came a large quantity of DLC Resource Packages, officially offered by Enterbrain, and also available through Steam.

text: RPG Maker MV[edit]

text: Released by Degica on October 23, 2015, RPG Maker MV includes a number of improvements over previous versions, having multiplatform support, side-view battles, and high resolution features.[9] It is also the first engine in the series to use JavaScript instead of Ruby, with the addition of plugins. Completed games can also be played on a mobile device. RPG Maker MV also goes back to layered tilesets, a feature that was removed in RPG Maker VX and VX Ace.[10] It will also be released on the Nintendo Switch, PlayStation 4 and Xbox One in Japan on November 15, 2018, and worldwide in 2019.[11]

text: Console versions[edit]

text: RPG Tsukūru Super Dante[edit]

text: Victor Reetz created the first console RPG Maker, RPG Tsukūru Super Dante, which debuted in 1995 for the Super Famicom, as a port of RPG Tsukūru Dante 98.[5] RPG Tsukūru Super Dante was later broadcast via the Super Famicom's Satellaview accessory.

text: RPG Maker[edit]

text: In 2000, RPG Maker was released for the Sony PlayStation, however, only a limited number of copies were made for releases outside of Japan. The software allowed user-made characters, and monsters through Anime Maker which was separate from the RPG Maker, which required saving to an external memory card. However, there was a limit to how many user-made sprites and monsters could be used in RPG Maker. Also, in Anime Maker, the user could create larger sprites for a theater-type visual novel in which the player could animate and control characters, but these sprites were much larger and unusable in RPG Maker.

text: The RPG Maker interface was somewhat user-friendly, and battles were front-view style only. Item, Monster, Skill/Magic, and Dungeons had a small limit cap, as did the effects of any given Item, Magic or Skill (9,999). Items were all inclusive; Weapons and Armors were created in the Items interface. The types of items were as follows: None (mainly used for Key Items), Weapon, Armor, Key (up to eight sub types), Magic (for binding Magic created in the Magic interface to an item), Healing, and Food (which raises stats and EXP, or experience points in which this particular software is the only one of the series to do so natively).

text: Events were a separate save file from the System file, and are referred to as Scenario files. This is how the user could make multiple parts to one game, provided the user had enough memory cards and card space to create the files.

text: RPG Maker Fes[edit]

text: A version for the Nintendo 3DS was released by NIS America on June 27, 2017. While it remains portable on a small screen, users can create games on-the-go and also download games to play as well. The game received some criticism, with NintendoWorldReport writing that "Ultimately, it’s hard for me to recommend RPG Maker Fes to anyone but the most hardcore of RPG fans that have always dreamed of creating their own game."[12]  Games completed can be uploaded to the world for those to download and play on their own systems.

text: English versions[edit]

text: Historically, few early RPG Maker versions had official English releases. Each Windows version has, however, been subject to unlicensed distribution through the internet in some form or other.[13] RPG Maker 95, as well as translation patches for the Super Famicom titles RPG Maker Super Dante and RPG Maker 2, were translated and distributed by a group called KanjiHack. In 1999, KanjiHack closed upon receiving a cease-and-desist e-mail from ASCII's lawyers. RPG Maker 95 was re-released with a more complete translation under the name RPG Maker 95+ by a Russian programmer, under the alias of Don Miguel,[14] who later translated and released RPG Maker 2000. Later versions, RPG Maker 2003, and RPG Maker XP, were similarly translated and distributed by a programmer under the alias of RPG Advocate.

text: The first official English release of the PC series was of RPG Maker XP on September 16, 2005. The next two versions of the software, RPG Maker VX and RPG Maker VX Ace both received official English releases. Since 2010 English versions of RPG Maker have been published by Degica, who have also officially released English versions of the older titles RPG Maker 2000 and RPG Maker 2003.

text: The first official English language of a console version was the PlayStation version in 2000, simply called RPG Maker, by Agetec. Agetec also localised RPG Maker 2 and RPG Maker 3.

text: Legacy[edit]

text: Since its first release, the series has been used to create numerous titles, both free and commercial. According to PC Gamer, it has become "the go-to tool for aspiring developers who want to make a game and sell it", due to being "the most accessible game engine around".[3] A number of developers who have created notable games via an entry in the series include:

text:
Aldorlea Games - Millennium and Laxius Force series[15]
Blossomsoft - Eternal Eden[15]
Kikiyama - Yume Nikki
Freebird Games - To the Moon
Danny Ledonne - Super Columbine Massacre RPG!
Sherman3D - Alpha Kimori[15]
Laura Shigihara - Rakuen
Team GrisGris - Corpse Party
Dingaling Productions - Lisa: The Painful

text: By August 2005, the series had sold more than two million copies worldwide.[4] In addition to games, the series has been used for other purposes, such as studies involving students learning mathematics through the creation of role-playing games,[16] and programming[17]

text: RPG Maker series timeline[edit]

text:
Japanese title

English title

Developer

Platform(s)

Japanese release date

English release date

Publisher(s)

Mamirin

PC-8801

1988

ASCII

Dungeon Manjirou[18]

MSX2

1988

ASCII

RPG Construction Tool: Dante[19]

MSX2

February 8, 1990

ASCII

Dante 2[20]

MSX2

February 8, 1992

ASCII

Chimes Quest[21]

PC-9801

1992

ASCII

RPG Tsukūru Dante 98[5]

PC-9801

December 19, 1992

ASCII

Dungeon RPG Tsukūru Dan-Dan Dungeon[22]

PC-9801

April 28, 1994

ASCII

RPG Tsukūru: Super Dante

Kuusou Kagaku

Super Famicom, Satellaview

March 31, 1995 (Super Famicom)April 4, 1996 (Satellaview)

ASCII

RPG Tsukūru Dante 98 II[5]

PC-9801

July 14, 1996

ASCII

RPG Tsukūru 2

Kuusou Kagaku

Super Famicom, Satellaview

January 31, 1996 (Super Famicom)April 22, 1996 (Satellaview)

ASCII

RPG Tsukūru 95

Microsoft Windows

March 28, 1997

ASCII

RPG Tsukūru 95 Value!

Microsoft Windows

November 21, 2001

Enterbrain

Simulation RPG Tsukūru

Pegasus Japan

Sega Saturn, PlayStation

September 17, 1998

ASCII

Enterbrain Collection: Simulation RPG Tsukūru

Pegasus Japan

PlayStation

November 29, 2001

Enterbrain

Simulation RPG Tsukūru 95

Microsoft Windows

May 29, 1998

ASCII

Simulation RPG Tsukūru 95 Value!

Microsoft Windows

November 21, 2001

Enterbrain

RPG Tsukūru 3

RPG Maker

Kuusou Kagaku

PlayStation

November 27, 1997

October 2, 2000

ASCII (Japan)Agetec (North America)

PlayStation the Best: RPG Tsukūru 3

Kuusou Kagaku

PlayStation

November 19, 1998

ASCII

RPG Tsukūru GB

Kuusou Kagaku

Game Boy Color

March 17, 2000

ASCII

RPG Tsukūru 2000

RPG Maker 2000

Microsoft Windows

April 5, 2000

ASCII

RPG Tsukūru 2000 Value!

Microsoft Windows

May 14, 2003

July 7, 2015

Enterbrain (Japan)Degica (Worldwide)

RPG Tsukūru 4

Agenda[23]

PlayStation

December 7, 2000

Enterbrain

Uchūjin Tanaka Tarou de RPG Tsukūru GB 2

Game Boy Color

July 20, 2001

Enterbrain

RPG Tsukūru 5

RPG Maker 2

Kuusou Kagaku

PlayStation 2

August 8, 2002

October 28, 2003

Enterbrain (Japan)Agetec (North America)

RPG Tsukūru 2003

RPG Maker 2003

Microsoft Windows

December 18, 2002

April 24, 2015

Enterbrain (Japan)Degica (Worldwide)

RPG Tsukūru α[24]

Microsoft Windows, Mobile phone

December 18, 2002

Enterbrain

RPG Tsukūru Advance

Game Boy Advance

April 25, 2003

Enterbrain

RPG Tsukūru XP

RPG Maker XP

Microsoft Windows

July 22, 2004

September 16, 2005

Enterbrain (Worldwide)Degica (Worldwide)

RPG Tsukūru

RPG Maker 3

Run Time

PlayStation 2

December 16, 2004

September 20, 2005

Enterbrain (Japan)Agetec (North America)

RPG Tsukūru for Mobile

Mobile phone

April 17, 2006

Enterbrain

RPG Tsukūru VX

RPG Maker VX

Microsoft Windows

December 27, 2007

February 29, 2008

Enterbrain (Worldwide)Degica (Worldwide)

RPG Tsukūru DS[25]

Nintendo DS

March 11, 2010

Enterbrain

RPG Tsukūru VX Ace

RPG Maker VX Ace

Microsoft Windows

December 15, 2011

March 15, 2012

Enterbrain (Worldwide)Degica (Worldwide)

RPG Tsukūru DS Plus

Nintendo DS

December 15, 2011

Enterbrain

RPG Tsukūru MV

RPG Maker MV

Microsoft Windows, OS X, Linux

December 17, 2015

October 23, 2015

Kadokawa GamesDegica (Worldwide)

RPG Tsukūru Fes

RPG Maker Fes

Nintendo 3DS

November 24, 2016

June 23, 2017

Kadokawa GamesNIS America (Worldwide)

RPG Tsukūru MV Trinity

RPG Maker MV Trinity

Xbox One, PlayStation 4, Nintendo Switch

November 25, 2018

November 27, 2019 confirmed by INTL trailer release

Kadokawa GamesNIS America (Worldwide)

tag: table


document_title: List of Prime Ministers of India

question_text: first prime minister of india to head minority government

root

text: List of Prime Ministers of India

text: Key

text:
Colour key for party of the prime ministers
  Bharatiya Janata Party
  Indian National Congressdesignated Indian National Congress (I) 1977–1996[5]
  Janata Dal
  Janata Party
  Janata Party (Secular)
  Samajwadi Janata Party

Other key
№: Incumbent number
†  Assassinated or died in office
§  Returned to office after a previous term
RES  Resigned
NC  Resigned following a no-confidence motion

text: Prime Ministers of India

text:
№

Name(birth–death)

Portrait

Prior Office

Party(Alliance)

Elected constituency

Term of office[6]

Appointed by

Lok Sabha[a]

1

Jawaharlal Nehru(1889–1964)

Vice President of Executive Council

Indian National Congress

Phulpur, Uttar Pradesh

15 August 1947

15 April
1952

16 years, 286 days

Lord Mountbatten

Constituent Assembly[b]

15 April 1952

17 April 1957

Rajendra Prasad

1st

17 April 1957

2 April 1962

2nd

2 April 1962

27 May1964[†]

3rd

–

Gulzarilal Nanda (acting) (1898–1998)

Minister of Labour and Employment

Indian National Congress

Sabarkantha, Gujarat

27 May1964

9 June1964

13 days

Sarvepalli Radhakrishnan

2

Lal Bahadur Shastri(1904–1966)

Minister of Home Affairs

Indian National Congress

Allahabad, Uttar Pradesh

9 June1964

11 January1966[†]

1 year, 216 days

–

Gulzarilal Nanda (acting)(1898–1998)

Minister of Home Affairs

Indian National Congress

Sabarkantha, Gujarat

11 January1966

24 January1966

13 days

3

Indira Gandhi(1917–1984)

Minister of Information and Broadcasting

Prime Minister
(Re-elected)

Indian National Congress

Rajya Sabha MP for Uttar Pradesh

Amethi, Uttar Pradesh

24 January1966

4 March 1967

11 years, 59 days

4 March 1967

15 March 1971

V. V. Giri

4th

15 March 1971

24 March1977

5th

4

Morarji Desai(1896–1995)

Minister of Finance and Deputy Prime Minister of India before he resigned in 1969

Janata Party

Surat, Gujarat

24 March1977

28 July1979[RES]

2 years, 126 days

B. D. Jatti
(acting President)

6th

5

Charan Singh(1902–1987)

Minister of Finance

Janata Party (Secular)with INC

Baghpat, Uttar Pradesh

28 July1979

14 January1980[RES]

170 days

Neelam Sanjiva Reddy

(3)

Indira Gandhi(1917–1984)

Former Prime Minister

Indian National Congress (I)

Medak, Andhra Pradesh

14 January1980[§]

31 October1984[†]

4 years, 291 days

7th

6

Rajiv Gandhi(1944–1991)

MP for Amethi

Indian National Congress (I)

Amethi, Uttar Pradesh

31 October1984

31 December 1984

5 years, 32 days

Zail Singh

31 December 1984

2 December1989

8th

7

Vishwanath Pratap Singh(1931–2008)

Minister of Defence

Janata Dal(National Front)

Fatehpur, Uttar Pradesh

2 December1989

10 November1990[NC]

343 days

R. Venkataraman

9th

8

Chandra Shekhar(1927–2007)

MP for Ballia

Samajwadi Janata Partywith INC

Ballia, Uttar Pradesh

10 November1990

21 June1991[c]

223 days

9

Pamulaparti Venkata Narasimha Rao(1921–2004)

Minister of External Affairs

Indian National Congress (I)

Nandyal, Andhra Pradesh

21 June1991

16 May1996

4 years, 330 days

10th

10

Atal Bihari Vajpayee(1924–2018)

Minister of External Affairs

Bharatiya Janata Party

Lucknow, Uttar Pradesh

16 May1996

1 June1996[RES]

16 days

Shankar Dayal Sharma

11th

11

Haradanahalli Doddegowda Deve Gowda(born 1933)

Chief Minister of Karnataka

Janata Dal(United Front)

Rajya Sabha MP for Karnataka

1 June1996

21 April1997[RES]

324 days

12

Inder Kumar Gujral(1919–2012)

Minister of External Affairs

Janata Dal(United Front)

Rajya Sabha MP for Bihar

21 April1997

19 March1998

332 days

(10)

Atal Bihari Vajpayee(1924–2018)

Former Prime Minister

Bharatiya Janata Party(NDA)

Lucknow, Uttar Pradesh

19 March1998[§]

10 October 1999

6 years, 64 days

K. R. Narayanan

12th

10 October 1999

22 May2004

13th

13

Manmohan Singh(born 1932)

Minister of Finance

Indian National Congress(UPA)

Rajya Sabha MP for Assam

22 May2004

22 May 2009

10 years, 4 days

A. P. J. Abdul Kalam

14th

22 May 2009

26 May2014

Pratibha Patil

15th

14

Narendra Modi(born 1950)

Chief Minister of Gujarat

Bharatiya Janata Party(NDA)

Varanasi, Uttar Pradesh

26 May2014[7]

Incumbent

4 years, 156 days

Pranab Mukherjee

16th

text:
Jump up ^ Although the Prime Minister can be a member of either house of the Parliament, they have to command the confidence of the Lok Sabha. Upon dissolution of the Lok Sabha, the outgoing PM remains in office until their successor is sworn-in.

Jump up ^  The Constituent Assembly of India consisted of 389 members elected in 1946 by the provincial assemblies by a single, transferable-vote system of proportional representation. The Assembly was replaced by the Provisional Parliament of India after adoption of the Constitution on 26 January 1950 until the first general elections.

Jump up ^ Chandra Shekhar officially resigned as Prime Minister on 13 March 1991, but he and his ministers continued in office until Rao succeeded him.

tag: ol